Today, while appearing onstage at the inaugural E3 2015 presentation of The PC Gaming Show, Tripwire Interactive and Anti-Matter Games revealed that Rising Storm 2: Vietnam, the sequel to 2013's critically acclaimed Rising Storm, was officially in development for the PC. To accompany the announcement Tripwire released a teaser trailer for the game that shows the popular FPS series moving to the Vietnam War, where American and Vietnamese forces square off in a whole new generation of warfare.
Tripwire's military shooter series featuring Red Orchestra and Rising Storm has been widely heralded as one of the most authentic and realistic multiplayer FPS experiences since the award winning original game, Red Orchestra: Ostfront 41-45, debuted in 2006. 2011's Red Orchestra 2 came next and won PC Gamer's award for "FPS of the Year (Multiplayer). Rising Storm then moved the action to the Pacific conflict and won PC Gamer's 2013 Multiplayer Game of the Year. Rising Storm 2: Vietnam looks to once again raise the bar and move the series into a new era of combat.
"We're bringing our gritty and realistic military shooter gameplay forward to a time when assault rifles ruled the ground, choppers ruled the skies, and every tunnel could hide an ambush," said Tripwire Interactive President, John Gibson, "The iconic setting of Vietnam opens up so many opportunities for exciting asymmetrical gameplay."
Viimane beta oli ikka päris hea. Sain vist neljandal lainel sisse aga siis oli performance veel päris nigel (30-60fps), seekord jooksis pmst kogueg 75fpsi juures(v-sync) ultra settingutel.
Tegin pre-orderi ka ära.
YANK
1. A term used by the British to describe all Americans.
2. A term used by American Southerners to a. describe Union Forces during the American Civil War; b. Post Civil War reference to Americans from non-Southern States.
3. Slang for male masterbastion.
4. A term to describe pulling something very hard and fast (see number 3)
Kas keegi on uurinud: Free – Aim when using Iron Sights sedadeid? Nimelt seal on kolm varianti: none (algne), smooth rotation ja boxed free-aim. Neid muutes ei ole sihik enam kiinni keskel ekraani, nagu tavalistes fps mängudes, vaid liigub ekraanil vabalt sinna kuhu sihitte. Proovige vahetada näiteks NONE asemele: boxed free-aim, sihtimine muutub ja minu meelest palju reaalsemaks, kuigi alguses on väga harjumatu. Kirjutage, mida asjast arvate. Tänud.
sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
Hinnavaatlus ei vastuta foorumis tehtud postituste eest.