Avot, Nii ja naa, meeldib et ei ole hunnikutes tanke, lennukeid, PTR-e ega muud säärast sitta. Samas on asi nö. COD-ist väga kaugel.
Mapid on suured ja uudistamist jagub. Ma alles alustasin ka, pole veel palju mängida saanud..... hardcore mode võiks veel hardim olla, nats liiga "soft" minu jaoks.
villu70, tänud, vaatame mis rahvas räägib. Enam ostuga ei kiirusta. Oleme sinuga vist samas "klassis" selle hardcore asjus. Olen kuulnud, et mängu tempo veelgi kiirem kui BF4 as? Kuidas sina seda asja näed?
villu70, tänud, vaatame mis rahvas räägib. Enam ostuga ei kiirusta. Oleme sinuga vist samas "klassis" selle hardcore asjus. Olen kuulnud, et mängu tempo veelgi kiirem kui BF4 as? Kuidas sina seda asja näed?
Umbes samakiire nagu Team Deathmatch BF4-s, ei soovita mängijatele kes on aeglased või aeglase reaktsiooniga _________________ | SPARCO toolid https://www.carshop.ee/et/2374-sparco | Tuuningosad mootorsõidukitele - www.carshop.ee |
No kui 24 tunni jooksul esimesest mängu käivitamisest keegi avastab, et mäng ikka ei sobi, siis saab refundi küsida EA-lt. Siin foorumis on nii palju erinevaid arvamusi. Muidugi võib ka otsida kellegi postituse, mis kõige rohkem endale meeldib ja oma elu selle järgi seada.
No kui 24 tunni jooksul esimesest mängu käivitamisest keegi avastab, et mäng ikka ei sobi, siis saab refundi küsida EA-lt. Siin foorumis on nii palju erinevaid arvamusi. Muidugi võib ka otsida kellegi postituse, mis kõige rohkem endale meeldib ja oma elu selle järgi seada.
So like I said in this thread http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/ I would do some testing on release to see if any issues were fixed from the BETA.
UPDATED 20/3
1. Red dot and Parallax- Free sight deviation. - STILL PRESENT
In the games current form all red dot sights(and variations) deviate from the centre of the screen. This is quite unlike BF4’s Visual Recoil update. Video evidence below;
Dark Red dot is the center of the screen;
https://www.youtube.com/watch?v=8fO-WNVlGPU https://www.youtube.com/watch?v=_OIAGOBfSBQ
Bursting shows the Kobra deviates the Most while Spraying jumps around but is more centred. In the second video you can also see the issue with problem No 2. Red dot is not aligned to the centre of the screen.
Other videos by users.
https://www.youtube.com/watch?v=lUFvguuYK_c
You may also notice that if you tap burst it is more punishing as the gun’s RDS is bouncing all over the place, however if you go full spray the sight has less deviation. At this stage this is rewarding people who are full spraying the gun and punishing the people trying to control it. This is a high priority issue, there are plenty of threads on the forums and on reddit calling this out and needs to be fixed.
2. Red Dot sights are not aligned correctly.- STILL PRESENT
This is a big problem some RDS’s on some guns are not aligned to the centre of the screen. The bigger issue is that the bullets still come from the centre. Take a look at the examples below;
Both on the MPX but it is an issue on all guns. Black Dot is the centre of the screen.
http://i.imgur.com/8kjNkrx.jpg http://i.imgur.com/I53rDm9.jpg
3. No registration on forearms.
Quite simple, watch the video.
https://www.youtube.com/watch?v=lTZtMwMR_tI
4. Limb Damage vs Torso Damage - STILL PRESENT!!
This game suffers the issue that Battlefield 4 has yet to fix. Getting hit in the limb does almost the same damage as getting hit in the torso. Why is this a problem? Because it’s the only series that does this it also attributes to instant deaths and other low TTK woes. Giving a gun a lower damage multiplier on limb hits would most likely bring the TTK up and rewards actual aim and precision. Currently it would seem the max difference between limb and torso damage is less than 0-4, IMO it should be 10 and over.
5. Picket fences should be penetrable as should anything made of wood. - STILL PRESENT
Those damn fences you should be able to shoot through them at a loss of some damage. It needs to happen. Same goes for the wood walls in Bank Job.
6. The Scout Elite issue - STILL PRESENT
This sniper shoots way too fast with the straight pull. In my mind there is two ways to fix this;
Make it a 3 shot kill and 1 shot headshot
OR
Slow its re-chamber time
They are almost a DMR with the power of a normal sniper rifle. ANd before someone says they are weaker than the other rifles, they are not. They have the same damage output as the others(except for the knockout and magnum rounds) This is why it needs to be fixed.
7. You don’t take damage when vaulting - STILL PRESENT
This has been a damage in every Battlefield since 3 and normally its patched. This I would hope will be fixed for retail.
8. Explosions, Molotov’s and Gas Grenades going through solid walls. - STILL PRESENT
This is happening. It also happens in Battlefield 4 with Incendiaries. The issue also expands to the point where if you through a Molotov on the second floor of a building it will hurt people on the first floor.
9. Random Deaths. - FIXED
I’m just dying ingame without any reason why. I will be just running and then dead. No kill feed notification, no suicide and no killer.
**Community Issues**
Hotwire Explosive Spam
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof2l8l
Lack of Sensitivity Options - STILL PRESENT
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof2rni
Gas grenade FPS issues - STILL TESTING
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof3mcd
Zipline ladder bug - STILL TESTING
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/coflkrv
Fake reload bug, Character desync, and out of bounds areas - STILL PRESENT
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cofclqb
Kill trade, die behind cover, and Character desync - STILL PRESENT
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cofa338
Crouching Desync bug - STILL TESTING
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof57v0
**NEW Issues**
Punkbuster causing Stutter and lag
This had a community fix by using BF4 PB. This no longer works and kicks you.
Shotguns not registering
Instances where shotguns will have no rego on targets even though blood splatter shows.
Direct X Crashes
Direct X crashes before and after Driver updates
AOE of Grenades inconsistant
Sometimes you aren't killed when right next to them, sometimes they kill you from very far away.
Muffled sound after revive(From BETA ALSO)
You get revived you have the sound you would get temporarily from being close to an explosion.
UI Issue when clicking attachments
Will redirect you to other areas of the UI at times.
Dustbowl Sandstorm graphic issues(From BETA)
Artifacting when the sandstorm hits. This was an issue for some users in the BETA
Revolves getting jammed/not firing
Sometimes revolvers refuse to fire, possible due to not animating the reload.
Everglades is full of invisible walls in the shrubs
The shrubs, have inconsistent hitboxes and walls that stop you from moving. Even the small ones you cant walk through.
Kes preorderi tegid, saavad 7 päevaga refundi. Mitte, et ma plaaniks refundi küsida, lihtsalt hea teada.
tsitaat:
Refund requests can be made within 24 hours after you first launch the game, within seven days from your date of purchase, or within seven days from the game’s release date if you pre-ordered, whichever comes first.
supersolid? redditis on siis muinasjutud? _________________ www.oggym.ee // OG Gym // Pärnu, Roheline 74
See pole politsei ei poltergeist, mis turvased on teinud meist,
vaid vabaduse illusioon, mis mõnel mehel lõpu toond.
Mida ma ikka ütlen, piisab ühest katkisest mängust küll originis
Ma ei näe seal ühtegi sissekannet, mis oleks mingitki pidi relevantne netcode'i või mappide suhtes. Do you?
Ilmselgelt nägemisprobleem.
UPDATED 20/3
1. Red dot and Parallax- Free sight deviation. - STILL PRESENT
In the games current form all red dot sights(and variations) deviate from the centre of the screen. This is quite unlike BF4’s Visual Recoil update. Video evidence below;
Dark Red dot is the center of the screen;
https://www.youtube.com/watch?v=8fO-WNVlGPU https://www.youtube.com/watch?v=_OIAGOBfSBQ
Bursting shows the Kobra deviates the Most while Spraying jumps around but is more centred. In the second video you can also see the issue with problem No 2. Red dot is not aligned to the centre of the screen.
Other videos by users.
https://www.youtube.com/watch?v=lUFvguuYK_c
You may also notice that if you tap burst it is more punishing as the gun’s RDS is bouncing all over the place, however if you go full spray the sight has less deviation. At this stage this is rewarding people who are full spraying the gun and punishing the people trying to control it. This is a high priority issue, there are plenty of threads on the forums and on reddit calling this out and needs to be fixed.
2. Red Dot sights are not aligned correctly.- STILL PRESENT
This is a big problem some RDS’s on some guns are not aligned to the centre of the screen. The bigger issue is that the bullets still come from the centre. Take a look at the examples below;
Both on the MPX but it is an issue on all guns. Black Dot is the centre of the screen.
http://i.imgur.com/8kjNkrx.jpg http://i.imgur.com/I53rDm9.jpg
3. No registration on forearms.
Quite simple, watch the video.
https://www.youtube.com/watch?v=lTZtMwMR_tI
4. Limb Damage vs Torso Damage - STILL PRESENT!!
This game suffers the issue that Battlefield 4 has yet to fix. Getting hit in the limb does almost the same damage as getting hit in the torso. Why is this a problem? Because it’s the only series that does this it also attributes to instant deaths and other low TTK woes. Giving a gun a lower damage multiplier on limb hits would most likely bring the TTK up and rewards actual aim and precision. Currently it would seem the max difference between limb and torso damage is less than 0-4, IMO it should be 10 and over.
5. Picket fences should be penetrable as should anything made of wood. - STILL PRESENT
Those damn fences you should be able to shoot through them at a loss of some damage. It needs to happen. Same goes for the wood walls in Bank Job.
6. The Scout Elite issue - STILL PRESENT
This sniper shoots way too fast with the straight pull. In my mind there is two ways to fix this;
Make it a 3 shot kill and 1 shot headshot
OR
Slow its re-chamber time
They are almost a DMR with the power of a normal sniper rifle. ANd before someone says they are weaker than the other rifles, they are not. They have the same damage output as the others(except for the knockout and magnum rounds) This is why it needs to be fixed.
7. You don’t take damage when vaulting - STILL PRESENT
This has been a damage in every Battlefield since 3 and normally its patched. This I would hope will be fixed for retail.
8. Explosions, Molotov’s and Gas Grenades going through solid walls. - STILL PRESENT
This is happening. It also happens in Battlefield 4 with Incendiaries. The issue also expands to the point where if you through a Molotov on the second floor of a building it will hurt people on the first floor.
9. Random Deaths. - FIXED
I’m just dying ingame without any reason why. I will be just running and then dead. No kill feed notification, no suicide and no killer.
**Community Issues**
Hotwire Explosive Spam
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof2l8l
Lack of Sensitivity Options - STILL PRESENT
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof2rni
Gas grenade FPS issues - STILL TESTING
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof3mcd
Zipline ladder bug - STILL TESTING
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/coflkrv
Fake reload bug, Character desync, and out of bounds areas - STILL PRESENT
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cofclqb
Kill trade, die behind cover, and Character desync - STILL PRESENT
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cofa338
Crouching Desync bug - STILL TESTING
http://www.reddit.com/r/BF_Hardline/comments/2v757h/10_major_issues_listed_w_evidence/cof57v0
**NEW Issues**
Punkbuster causing Stutter and lag
This had a community fix by using BF4 PB. This no longer works and kicks you.
Shotguns not registering
Instances where shotguns will have no rego on targets even though blood splatter shows.
Direct X Crashes
Direct X crashes before and after Driver updates
AOE of Grenades inconsistant
Sometimes you aren't killed when right next to them, sometimes they kill you from very far away.
Muffled sound after revive(From BETA ALSO)
You get revived you have the sound you would get temporarily from being close to an explosion.
UI Issue when clicking attachments
Will redirect you to other areas of the UI at times.
Dustbowl Sandstorm graphic issues(From BETA)
Artifacting when the sandstorm hits. This was an issue for some users in the BETA
Revolves getting jammed/not firing
Sometimes revolvers refuse to fire, possible due to not animating the reload.
Everglades is full of invisible walls in the shrubs
The shrubs, have inconsistent hitboxes and walls that stop you from moving. Even the small ones you cant walk through. _________________ | SPARCO toolid https://www.carshop.ee/et/2374-sparco | Tuuningosad mootorsõidukitele - www.carshop.ee |
Scart, keera oma subjektiivsuseprillidel võimsust maha nats, selgelt on räägitud seal mäppidest ja sees tekst netcode'i erroreid ka... ma ei saa aru, mis teema sul on, nagu sa ise oleks selle mängu loonud, et jubedalt kaitsma peab. _________________
Scart, keera oma subjektiivsuseprillidel võimsust maha nats, selgelt on räägitud seal mäppidest ja sees tekst netcode'i erroreid ka... ma ei saa aru, mis teema sul on, nagu sa ise oleks selle mängu loonud, et jubedalt kaitsma peab.
Erinevalt tühjapaukujatest lasin ma eile suurema osa päevast Hardline'i ja seega oman reaalset hands-on kogemust sellega, kuidas mäng jookseb ja käitub. Ma võtan selle igal ajal enne Redditi kommentaare.
Scart, keera oma subjektiivsuseprillidel võimsust maha nats, selgelt on räägitud seal mäppidest ja sees tekst netcode'i erroreid ka... ma ei saa aru, mis teema sul on, nagu sa ise oleks selle mängu loonud, et jubedalt kaitsma peab.
Erinevalt tühjapaukujatest lasin ma eile suurema osa päevast Hardline'i ja seega oman reaalset hands-on kogemust sellega, kuidas mäng jookseb ja käitub. Ma võtan selle igal ajal enne Redditi kommentaare.
No mida sa klouniga vaidled kes on rumal ja asjast ei tea ööd ega mütsigi ning tuleb jura ajama.
Scart, näiteks Battlefield bad comapny 2 es ei onud üldse pikali heitmise võimalust. Küsimus kuidas mängida, mina ei vaja sinu näpunäiteid! Ja palun minule vastates kirjutada eesti keeles. Minule tundub sinu poluverniku keel kergelt öeldes naljakas ja ebaselge!
Esimene mäng mis loobib DirectX erroria! Ei mäletagi kas BF3 või BF4 oleksid ka nii teinud. Mingi CreatBuffer ja draiverite viga vist, endal kõige uuemad peale lastud jne. Sellevõrra sain proovida, et ei ole minu mäng. Rohkem kooliealistele vist, kuigi on +18? Saa siis aru neist? Õnneks ostsin Originist ja rahad saab ilusti tagasi.
Esimene mäng mis loobib DirectX erroria! Ei mäletagi kas BF3 või BF4 oleksid ka nii teinud. Mingi CreatBuffer ja draiverite viga vist, endal kõige uuemad peale lastud jne. Sellevõrra sain proovida, et ei ole minu mäng. Rohkem kooliealistele vist, kuigi on +18? Saa siis aru neist? Õnneks ostsin Originist ja rahad saab ilusti tagasi.
Ilmselgelt on tegu just välja tulnud shuuteri teemaga HVs, kui Avoti whine mängu pihta lahti on lastud Meanwhile võin aga öelda, et hardcore conquest large is the shit, peaaegu sama äge kui heade tiimidega bloodmoney.
sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
Hinnavaatlus ei vastuta foorumis tehtud postituste eest.