Iron Front - Liberation 1944, a new game in the works at X1 Software and powered by the engine of ArmA II: Operation Arrowhead by Bohemia Interactive. The player takes on the role of a Russian or German infantryman, using teamwork, tactical skill and authentic war machines to battle for victory. The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy's resistance. Using their computers, tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or Königstiger and the Russian Stalin tank JS2, or fighter planes such as the Focke Wulf 190 and dive bombers like the Stuka or the Petlyakov PE-2. Players can either complete missions cooperatively or compete with each other in special multiplayer modes such as "Capture the Flag" or "Attack and Defense". Iron Front - Liberation 1944 also includes an extensive mission editor, enabling players to create their own missions and share them with their friends online.
no muidugi, sakslased olid ju tehnoloogiliselt tipptasemel neil oli bayerische motoren werke ja puha
pildid on huvitavad, pastelsed. parem olekski kui ei ole arma mod, vaid eraldi mäng...võiks olla midagi arma ja tavapäraste arkaadide vahepealset. kunagi oli selline seeria nagu hidden dangerous, vot midagi taolist uue graafikaga tahaks mängida _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
No nii, vahepeal on uuemat sorti infot tulnud välja ja uusi pilte. Ühes vene foorumis vastas Team Leader mõningatele küsimustele:
tsitaat:
The developers have prepared answers to frequently asked questions about the project Iron Front - Liberation 1944:
Will the game as something fundamentally different from ArmA 2?
- The game is based on the engine VR3 (ArmA2 on it yet). At the same time, will be significant changes as the gameplay and visual component (accounting system damage tanks, vehicles, other equipment)
As will be realized booking armor?
- Introduced an advanced damage system tanks, taking into account both the actual booking, according to each type of armor performance characteristics and location of the crew and critical (vulnerable) sites of the tank.
Will there be towed artillery?
- Yes, this is already implemented, given its importance in battlefield tactics of the time.
What are the fortifications will be implemented in the game and whether the infantry trenches do yourself directly on the battlefield?
- There are trenches for infantry and weapons to support it - with machine guns and cannons. Directly on the battlefield - perhaps in preparation for battle. Enable the player to create a trench that separates the clock, right in the battlefield - is not realistic.
How friendly is the editor?
- Very friendly.
What will be presented to game locations. Just like in ArmA a map?
- The game of the same theater of war, but there are some playing cards. As accurately reflecting the landscape and the location of objects at the time. The player will be able to use it for tactical purposes - or to solve problems on the logic of historical events, or find their tactical moves.
Stated the two sides are planned in the future if the new faction?
- We have many plans for the future, but in this particular game, stated in the announcement, will have 2 sides - the USSR and Germany.
What size playing cards (location \ of the island)?
- There are 3 locations, recreated by real cards 1944: 5h5km - Western Ukraine 8h8km - Poland, 16h16km - Poland
Pay attention if you optimize the overall game?
- Yes, of course pay. Optimization in any game, put in priority.
Will the Germans speak German?
- Of course.
Will there be an animated shutter reloading rifles?
- Yes.
The tanks will shoot au outright or to stop and make a shot?
- The different ways. Depending on the situation.
selline grafa nagu piltidelt paistab reaalis oleks muidugi ilgelt kobe, aga noh 99% kindlalt tuleb ikka mingi arma2 tasemel asi tegelikult (mis ei oleks ka veel tegelt kõige hullem ausalt öeldes) _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
vaidlen vastu, piltidel on elu väga kaunis ja detailne...armas2 oli ikka suht default võrreldes sellega. võta ja proovi nüüd ise panna pilt pildi kõrvale, siis näed _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
värvitoonid teised, vastavalt aastaajale. see võib-olla tekitab mõnes vaatajas mulje et graafika ilusam, kuna päike särab ja rohi roheline.
vaatasin enda mitu aastat vanasid arma2 screenshotte, mis pole vist isegi max graafikal tehtud, päris kenad tegelikult, arvestades mängu mahtu.
tõenäoliselt tekstuure natuke ikka iron frontis blurritakse, kuna enamus videokaarte praegu lihtsalt ei mahuta neid tekstuure oma 1gb mälu sisse, kuigi arma2 ajal olid enamusel 512mb kaardid.
mängu mahtu.
no ma ei tea, kui mina neid pilte siin vaatan siis on suht selgelt detailsemad ja täpsemad tekstuurid ja ka palju tihedam loodus kui armas näiteks. muru on jah rohelisem, aga selline asi üksinda minu treenitud silma enam ära ei peta ka samas _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
anna armu, mul on starman, ma ei saa selliseid asju vaadatagi korralikul
aga ei, ega ta kehv ei ole, ma ei ütlegi, et arma2 kehv grafa oli, lihtsalt too asi siin tundub vähemalt nende väheste piltide pealt veel mõnevõtta paremgi. ja kusjuures minumeelest just on siin hästi näha, et asja ei ole üritatud kunstlikult "tuunida" meeletu blurriga vms. _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
aga ei noh video põhjal tundub päris hea ja väga omamoodi gaming experience, eks näis... _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
nii 2d aeda pole juba aastakümneid näinud _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
oh noes, roigasaial oli paar 2D pulka küljes, et geomeetria pealt kokku hoida. mis nüüd saab.
see aed oli täiesti poogen ja vähemärgatav, teist tüüpi aiad polnud 2D. rohkem häiris palkmajade palkide perfektne kandilisus kuid see on täiesti ebaoluline.
no ega ma ei öelnudki, et väga püksid täis lasin sellepärast aga päris veider oli vaadata sellegipoolest, tüüp muidugi roomas seal 2d aia ümber ka ikka vastavalt nii kaua kui vähegi sai.
palkmaja asja ma isegi niiväga ei pannud tähele kuna vaatasin väiksest aknast. eks oluline on üldmulje (ka graafika osas), kui see on ok siis saab muidugi mingeid detaile andeks anda... _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
Hinnavaatlus ei vastuta foorumis tehtud postituste eest.