http://www.eurogamer.net/articles/dead-space-2-almost-in-production
Tegemist on küll vana artikliga kuid siiski, väga hea uudis Esimene osa oli _________________ Tellin originaal A-varuosasi saksast. 15-70% soodsamalt kui esindustes!
Teostan diagonstikat tehasetasemel: BMW, VAG (Audi, VW, Seat, Skoda ja kaubikud), Volvo (sõiduautod), Scania - Tartus, Põlvas ja lisatasu eest Võrus.
selle kohta võiks vist öelda super-lo-def alguses ei saanud üldse aru, mis toimub aga see "mingi asja" juppideks laskmine tundus suht efektne anyway, i'll get back to dead space 1 now _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
irneH, ei krt ma pean ikka Dead Space läbi tegema, tundub, et Isac jäi ellu ja üksi laevale? no help hehe. See gameplay clip algus mida vaatasin tundus küll epic _________________ Krüpto
Minu Youtube - HDTanel
Minu Instagram - HDTanel
irneH, ei krt ma pean ikka Dead Space läbi tegema, tundub, et Isac jäi ellu ja üksi laevale? no help hehe. See gameplay clip algus mida vaatasin tundus küll epic
Heh, nimelt see täiesti uus laev kus ta on, ta saabub sinna ennem kui läbu lahti läheb.
Äkki keegi spoilerdaks natuke tagidesse, et kuidas esimene osa lõppes. Ma pmst olin lõpus paar maailma jäi mängida, aga kõvaketas läks peeti ja enam ei viitsind uuesti otsast peale teha.
Ronisid planeedile koos artifaktiga. Tankisid selle lõpu bossu ära, ronisid päästekapslisse ja tõmbasid vehkat. Lõpuvideos näitas veel kuidas üks necromorph isaacile näkku hüppas aga see oli küllap pandud lõpu ehmatuseks.
Ronisid planeedile koos artifaktiga. Tankisid selle lõpu bossu ära, ronisid päästekapslisse ja tõmbasid vehkat. Lõpuvideos näitas veel kuidas üks necromorph isaacile näkku hüppas aga see oli küllap pandud lõpu ehmatuseks.
Spoiler
See necromorph oli ju see tema tüdruksõber, või ma ajan midagi sassi ?
esimene mäng müüs alla 40k koopia? kuigi ma pole absull kursis nende tavapäraste numbritega, tundub see kuidagi väike number. üle maailma ja läbi aegade 40k koopiat? tegelikult reaalselt see müük ju ilmselt käib veel tänagi edasi...mingites kogustes.
ei saa aru, miks nii vähe...hea mäng on! ja mitte ainult mina ei arva nii vaid tundub, et ka paljud ülevaated. _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
See 40k on ainult poest ostetud, seal puudub netist ostetud müüginumber. Olen tähele pannud et EA Stores saab Dead Space PC pre-orderit ka teha, 40$ eest _________________ Tellin originaal A-varuosasi saksast. 15-70% soodsamalt kui esindustes!
Teostan diagonstikat tehasetasemel: BMW, VAG (Audi, VW, Seat, Skoda ja kaubikud), Volvo (sõiduautod), Scania - Tartus, Põlvas ja lisatasu eest Võrus.
Wiltz, seal lingilolevas artiklis oli see 40 tuhat väidetud, ei tea mina ka tolle õigsust. Ent nii tillukese müüginumbri puhul tõesti ajaks kukalt sügama, kas on mõtet ressursse kulutada nii väikeste müüginumbrite puhul. Mäng ise oli minu arust muidugi super
See EAl hää, et see teeb ikka kõikkidele platvormidele.
ei tule ju
Linux'it ja MacOS'i ei näe ma kuskil
ei saa mina sellest aru kuidas nad kirjutavad PC kogu aeg. PC ei ole ainult Windows!
Sest linux ainult nohikutele ja mac pededele!!!
peab paika mingil määral paika, kunagine nohikust arvutiõpetaja, ja üks nohikust tuttav mõlemal linux, ausaltöeldes on mul homotuttav ka aga ta pole arvutipede
Nimelt on Playstation Magazine saanud juba proovida natukene Dead Space 2-te, tüübid kirjutasid natukene selle kohta mida nad seal nägid. Spoilerisse lisan selle.
Spoiler
Playstation magazine played through the Unitologist Temple and reported their playthrough: They played with Popoutsis at the controls. He Explained all of what they were seeing step by step. here is what they had to report to us.
First off, the Sprawl is owned by the Unitologist, as you already may know.
Ds2 graphic's are upgraded to the point that Isaac's suit is incredible detailed and amazing to look at (according to Ps3 mag). So is the Unitologist Temple level. They stated that, "Its' omnious beauty feels unmistakably sinister." They went on to add that, "What they were seeing could not be real."
The first enemy they came across was a worm tentacle. They stated that the animation and graphics during this sequence were equal if not greater than Gow 3's button mini game.
As they made their way through the Temple a second batch of enemies known as THE PACK(small child like necros that attack in hords) overwhelmed Isaac, but Isaac eventually cleared them all out.
The next enemy was much smarter than any other Necro that Isaac has come across. It's called The Stalker It looks like a Velociraptor mixed with Resident evil stryle dogs. If your head strong and go after the necro it will lead you astray and into a waiting trap by other Stalkers. They are also very fast and almost always attack Isaac from behind (sneaky like). However, Popoutsis turns and lays down a proxy mine with a laser trigger that spreads out and scans the area. Its now protecting his flank from the Stalkers (much like trap rivets in B2.)
The Pulse Riffle is now upgraded both in looks and power. (much more powerful in ds2)
Destructive enviorments are going to be of plenty. For example, Popoutsis shot out a light fixture then picked up the brocken peices and used them as a weapon to destroy a local window which cleared a entire hallway in seconds. that way he was able to conserve ammo. However, Isaac can now do this (kinesis kills) with much more ease and fluidity than the original game. The writer explains.....
Eventually Isaac makes his way to a hallway with a breath taking view of the city's skyline (can't wait to see this).
Popoutsis stated that we should not be concerned about the new action sequences in Ds2. He says that Isaac is still just a engineer. However, he is experinced and knows what to do. they are not turning him into he-man or the terminator.
He explains that these new sequences will force us to adapt new techniques in order to survive. That way we won't be just doing the same things that we did in the original.
(strategic disemberment over and over)
One last thing, the devs have revamped the controls too. that way they are less hindering. Everything is much more fluid.
sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
Hinnavaatlus ei vastuta foorumis tehtud postituste eest.