praegune kellaaeg 19.06.2025 00:45:02
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Hinnavaatlus
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autor |
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Dude .
HV Guru
liitunud: 11.10.2007
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02.10.2009 13:21:04
[PS3] Motorstorm |
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MotorStorm
tsitaat: |
The events of the game take place at the fictional MotorStorm Festival in Monument Valley. The objective of the game is to win a series of off-road races and to be the overall winner of the Festival. MotorStorm holds the Guinness World Record for the biggest variety of vehicles in a racing game - players are in control of seven different types of vehicles throughout the game: rally cars, big rigs, dirt bikes, ATVs, racing trucks, buggies and mudpluggers. Each race requires the player to choose a particular vehicle type and often race against many of the other vehicles. Every track has many different ways of getting through it, each catering to a specific class of vehicle thereby making the racing field more even. The events in the game occur in real-time, such as the mud effects, tire marks, and crashes (for example, if a car loses a wheel, it will remain where it lands for the duration of the race). Each track is filled with a variety of jumps, bumps, cliffs, ledges, mud pits, and other obstacles. Races are generally three-lap events with two to fifteen racers. There are eight playable tracks in the game with a further four are available to purchase as downloadable content through the PlayStation Store.
Tracks experience real-time deformation, which means each lap is different from the last. Larger vehicles can create large holes or leave ruts that can easily upset smaller, lighter vehicles, and every vehicle responds differently to different track environments. Vehicles like big rigs and mudpluggers get excellent traction in mud, whereas lighter vehicles like dirt bikes and ATVs will slip and slide.
Nitrous Boost plays a large part in MotorStorm and is used to either catch up to opponents or pull away from them. Players must keep an eye on their boost meter, which shows how hot the car's engine is. The longer the boost is held, the hotter the engine becomes. If the boost is held when the engine reaches its critical temperature, it will explode. Since explosions resulting from the boost typically rocket the player's vehicle forward, they can be used to edge out another racer across the finish line. This can be very useful when behind, although this does not work all of the time if the AI opponent gains the upper hand.
In online play, Catch-up mode can be enabled. This means the leader of a race has less boost than everyone else, allowing players further back in the field to "catch-up". If the leader changes, so does the racer with less boost. This makes using boost for the leader a technical task, in theory they should only use it when necessary, and relying on their individual driving skills to win them the race. |
Multiplayer: Jah
Uudised ja eelvaade: Gametrailers
Ülevaade: Gametrailers
Screenshotid: IGN
Videod: Gametrailers
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iDemon
HV Guru

liitunud: 03.11.2006
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02.10.2009 13:22:52
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Sellele mängule oli tõesti teemat tarvis : D
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Schumi
HV kasutaja

liitunud: 09.03.2008
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03.10.2009 14:37:48
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iDemon kirjutas: |
Sellele mängule oli tõesti teemat tarvis : D |
Jah, klassika ikkagi. Ütleks, et oli enne PS3 release'i Sony kõige haibitum mäng. Teine osa on veelgi parem, kuigi ka küllaltki raske.
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lisa lemmikuks |
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sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
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Hinnavaatlus ei vastuta foorumis tehtud postituste eest.
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