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HDTanel
Overclocker
liitunud: 15.12.2002
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Kommentaarid: 634 loe/lisa |
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495 |
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tagasi üles |
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Flavius
HV Guru
liitunud: 25.12.2005
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Kommentaarid: 125 loe/lisa |
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117 |
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tagasi üles |
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Goon
Kreisi kasutaja
liitunud: 12.06.2005
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14.07.2007 09:03:36
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Mnjaa seda mängu võib olla saavad mängida alles teie lapsed ... Millegipärast on tunne et seda tehakse ka pool sajandit ...
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Kommentaarid: 2 loe/lisa |
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portman
HV kasutaja
liitunud: 02.12.2006
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14.07.2007 09:34:20
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Goon kirjutas: |
Mnjaa seda mängu võib olla saavad mängida alles teie lapsed ... Millegipärast on tunne et seda tehakse ka pool sajandit ... |
lubatakse 2008 1Q
_________________ .................. |
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tagasi üles |
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Volum
Kreisi kasutaja
liitunud: 18.01.2006
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Kommentaarid: 18 loe/lisa |
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Smirn
HV kasutaja
liitunud: 29.07.2008
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20.08.2008 14:48:33
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Päris meeldiv uudis.
_________________ [img:]https://foorum.hinnavaatlus.ee/images/200x40_HV.gif[/img:] |
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Kommentaarid: 19 loe/lisa |
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19 |
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Marduuhin
HV Guru
liitunud: 02.09.2004
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Kommentaarid: 128 loe/lisa |
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108 |
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Tomorrow
HV Guru
liitunud: 08.02.2006
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20.08.2008 14:59:35
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Nu vot.NP 8)
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Kommentaarid: 89 loe/lisa |
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79 |
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G80
HV Guru
liitunud: 27.03.2006
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Kommentaarid: 256 loe/lisa |
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210 |
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Paganarh
Kreisi kasutaja
liitunud: 16.09.2004
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21.08.2008 09:19:45
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preorder tehtud spcial editionile
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Kommentaarid: 15 loe/lisa |
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13 |
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pots4t4j4
HV Guru
liitunud: 14.09.2002
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21.08.2008 09:28:21
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tuleb asi sama saast kui stalker oli ? siis ei mängiks seda isegi raha eest
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Kommentaarid: 488 loe/lisa |
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Tomorrow
HV Guru
liitunud: 08.02.2006
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21.08.2008 09:55:00
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pots4t4j4 kirjutas: |
tuleb asi sama saast kui stalker oli ? siis ei mängiks seda isegi raha eest |
Clear Sky peaks palju küpsem ja paremini optimeeritud olema kui SoC
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Kommentaarid: 89 loe/lisa |
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2III7
HV veteran
liitunud: 20.09.2003
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21.08.2008 11:54:39
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pots4t4j4, stalker oli üks parimatest fps-idest mis kunagi tehtud on. wtf nagu?
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Kommentaarid: 154 loe/lisa |
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pots4t4j4
HV Guru
liitunud: 14.09.2002
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21.08.2008 12:15:18
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parimatest ? sa muid fpse pole proovinud siis ? kõik oli kuidagi poolik läbimõtlemata ja eemaletõukav käkk
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Kommentaarid: 488 loe/lisa |
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396 |
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ArQ
Kreisi kasutaja
liitunud: 30.09.2004
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21.08.2008 12:30:40
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pots4t4j4 kirjutas: |
parimatest ? sa muid fpse pole proovinud siis ? kõik oli kuidagi poolik läbimõtlemata ja eemaletõukav käkk |
Eks sõltub sellest, mida sa mängu juures hindad. Minu meelest on samuti tegu parima fps-iga siiani.
_________________ No worries! |
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Kommentaarid: 22 loe/lisa |
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2III7
HV veteran
liitunud: 20.09.2003
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21.08.2008 13:22:16
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pots4t4j4, enamus fps-e olen mänginud ja stalker on siiski üks parimatest
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Kommentaarid: 154 loe/lisa |
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139 |
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-Kaivo-
HV Guru
liitunud: 22.08.2007
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21.08.2008 13:59:06
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pots4t4j4 kirjutas: |
parimatest ? sa muid fpse pole proovinud siis ? kõik oli kuidagi poolik läbimõtlemata ja eemaletõukav käkk |
Stoori oli tegelt hea aga noh eks sa oeld jälle üks tüüpiline graafikapede.
Alguses mulle ka ei meeldinud aga mida edasi seda rohkem meeldis.
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Kommentaarid: 16 loe/lisa |
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15 |
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Tomorrow
HV Guru
liitunud: 08.02.2006
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21.08.2008 14:26:40
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SoC oli siiski suht bugine ja optimeerimata.Rääkimata veoautotäiest patchidest millega tagantjärgi üritati asja parandada .Stoori ja mängu point ise oli muidugi super imo .CS peaks need eelnevad puudujäägid kõrvaldama
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Kommentaarid: 89 loe/lisa |
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79 |
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Heineken
HV Guru
liitunud: 09.06.2008
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21.08.2008 16:53:29
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Ingliskeelse versioonini veel kõvasti aega ( paar nädalat ) .
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Kommentaarid: 24 loe/lisa |
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KuriVaiM1
HV veteran
liitunud: 10.12.2006
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21.08.2008 20:24:19
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ArQ kirjutas: |
pots4t4j4 kirjutas: |
parimatest ? sa muid fpse pole proovinud siis ? kõik oli kuidagi poolik läbimõtlemata ja eemaletõukav käkk |
Eks sõltub sellest, mida sa mängu juures hindad. Minu meelest on samuti tegu parima fps-iga siiani. |
Täiega parim FPS/RPG mäng tänaseni, 2 korda sai SOC läbi tehtud kuid ikka aeg-ajalt tõmbab tagasi stalkerdama
_________________ "Mõtle kriitiliselt" |
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Kommentaarid: 66 loe/lisa |
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Killzone88
Kreisi kasutaja
liitunud: 15.05.2006
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Kommentaarid: 20 loe/lisa |
Kasutajad arvavad: |
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13 |
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KuriVaiM1
HV veteran
liitunud: 10.12.2006
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Kommentaarid: 66 loe/lisa |
Kasutajad arvavad: |
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61 |
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Killzone88
Kreisi kasutaja
liitunud: 15.05.2006
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22.08.2008 16:23:52
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spämm patch juba väljas
Spoiler
Changes:
-- MultiSample Anti Aliasing
-- Added use of specialized shelters in battle.
-- Improved lighting dynamic
-- Changes in the battle ballanse, now some opponents have become stronger.
-- Changes in economic ballanse.
-- Added secondary job.
-- Changed some animation in multiplayer.
-- Improved sorting minor assignments in PDA.
-- Added the ability to communicate with the storyline characters, commanders and agents of orders, not removing weapons.
-- Added description of the contents of cache when purchasing information about him.
-- Added additional information in the bubble on the PDA.
-- Changed range of things from traders at some levels.
-- Changed balance simulation of life. (intensity of events, the strength of mutants)
-- Added the ability to recover their belongings after a robbery in the basement at the landfill. At the entrance / exit at Svalku now select only part of the money.
-- Added awards for entry into factions.
-- Changed filtration system messages in the log of CPC.
-- Added illumination flares at Limanske and in the Red Forest.
-- Increased reward for the capture of enemy factions in the war.
-- File names for seyva / loada now can not contain brackets
-- Added use of localized strings in the game console, chat rooms, etc.
Corrections:
-- An optimization of the game, improved by approximately 5%
-- Significantly improve the overall stability of the game.
-- The errors in the preservation of the game, leading to a stable, with the departure of a long game
-- Accelerated downloading games by 10-15%
-- The bug releasing.
-- The bug, which the characters run from vzvedennoy grenade in his hand.
-- Corrected spontaneous inclusion of music, turned off in the settings.
-- The errors in the caches, including incorrect preservation and accumulation (disappearance) of objects in the caches.
-- The bug with automatic provalivaniem a series of assignments, which is not failed.
-- The errors in the work of some secondary quests
-- Fixed algorithm conductors. Now they can hold you in more locations.
-- The bug, which the player can become hostile to the group "Clean Sky".
-- Fixed starting position player in the transition between locations.
-- The errors in response to the anomaly detector and artifacts. Detection no longer responds to the artifacts, which can not show.
-- Fixed issuing awards based Dolga.
-- Fixed minor defect in the PDA interface and multiplayer main menu.
-- The errors that caused it to hang the game when joining the grouping "the duty".
-- Fixed minor bugs in the behaviour of mutants after death (disappearance of corpses, continued wagered animations)
-- Corrected appearance of things in boxes belonging camps.
-- Fixed probivaemost trees, including probivaemost machine-gun.
-- Improved visual representation of some unusual places.
-- Fixed appearance of some stalkers "Freedom".
-- Fixed some errors in the texts.
-- The errors are unable to improve certain subjects.
-- The bug, which could not be used in existing inventory grenade.
-- Celebrities are no longer provide secondary assignments during the attack and defense camp.
-- Some traders added to the sale of improved weapons.
-- Added hiding places for the release of Deep Valley.
-- The bug detector, the increase of inventory
-- Rectified fps drop in the main menu
-- Corrected double buffering supersempla
-- Bug fixes with effect PNV, which remained after the lifting of the costume, who has maintained his
-- Corrected display font in DX10
-- Corrected mistakes in the appointment of key options in the game.
-- Corrected history in the console after cleaning log
Multipleyer
-- Added Multi-level map "Rembaza".
-- Changed multiplayer balance.
-- Bug fixes with indicator of health kits when using a player neuyazvim
-- Bug fixes to the opening of stock, when the player died in rezhiamh games DM, TDM, AH
-- Bug fixes pause after the customer
-- Improved baj menu
-- Corrected support BattlEye
-- Improved patching system
-- Correcting an erroneous error message
-- Corrected the error with permescheniem items in backpack
-- Dispersion changed for the first bullets
viimati muutis Killzone88 22.08.2008 16:28:31, muudetud 1 kord |
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Kommentaarid: 20 loe/lisa |
Kasutajad arvavad: |
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1 :: |
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13 |
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tagasi üles |
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KuriVaiM1
HV veteran
liitunud: 10.12.2006
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22.08.2008 16:28:13
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Killzone88 kirjutas: |
spämm patch juba väljas
Spoiler
Changes:
-- MultiSample Anti Aliasing
-- Added use of specialized shelters in battle.
-- Improved lighting dynamic
-- Changes in the battle ballanse, now some opponents have become stronger.
-- Changes in economic ballanse.
-- Added secondary job.
-- Changed some animation in multiplayer.
-- Improved sorting minor assignments in PDA.
-- Added the ability to communicate with the storyline characters, commanders and agents of orders, not removing weapons.
-- Added description of the contents of cache when purchasing information about him.
-- Added additional information in the bubble on the PDA.
-- Changed range of things from traders at some levels.
-- Changed balance simulation of life. (intensity of events, the strength of mutants)
-- Added the ability to recover their belongings after a robbery in the basement at the landfill. At the entrance / exit at Svalku now select only part of the money.
-- Added awards for entry into factions.
-- Changed filtration system messages in the log of CPC.
-- Added illumination flares at Limanske and in the Red Forest.
-- Increased reward for the capture of enemy factions in the war.
-- File names for seyva / loada now can not contain brackets
-- Added use of localized strings in the game console, chat rooms, etc.
Corrections:
-- An optimization of the game, improved by approximately 5%
-- Significantly improve the overall stability of the game.
-- The errors in the preservation of the game, leading to a stable, with the departure of a long game
-- Accelerated downloading games by 10-15%
-- The bug releasing.
-- The bug, which the characters run from vzvedennoy grenade in his hand.
-- Corrected spontaneous inclusion of music, turned off in the settings.
-- The errors in the caches, including incorrect preservation and accumulation (disappearance) of objects in the caches.
-- The bug with automatic provalivaniem a series of assignments, which is not failed.
-- The errors in the work of some secondary quests
-- Fixed algorithm conductors. Now they can hold you in more locations.
-- The bug, which the player can become hostile to the group "Clean Sky".
-- Fixed starting position player in the transition between locations.
-- The errors in response to the anomaly detector and artifacts. Detection no longer responds to the artifacts, which can not show.
-- Fixed issuing awards based Dolga.
-- Fixed minor defect in the PDA interface and multiplayer main menu.
-- The errors that caused it to hang the game when joining the grouping "the duty".
-- Fixed minor bugs in the behaviour of mutants after death (disappearance of corpses, continued wagered animations)
-- Corrected appearance of things in boxes belonging camps.
-- Fixed probivaemost trees, including probivaemost machine-gun.
-- Improved visual representation of some unusual places.
-- Fixed appearance of some stalkers "Freedom".
-- Fixed some errors in the texts.
-- The errors are unable to improve certain subjects.
-- The bug, which could not be used in existing inventory grenade.
-- Celebrities are no longer provide secondary assignments during the attack and defense camp.
-- Some traders added to the sale of improved weapons.
-- Added hiding places for the release of Deep Valley.
-- The bug detector, the increase of inventory
-- Rectified fps drop in the main menu
-- Corrected double buffering supersempla
-- Bug fixes with effect PNV, which remained after the lifting of the costume, who has maintained his
-- Corrected display font in DX10
-- Corrected mistakes in the appointment of key options in the game.
-- Corrected history in the console after cleaning log
Multipleyer
-- Added Multi-level map "Rembaza".
-- Changed multiplayer balance.
-- Bug fixes with indicator of health kits when using a player neuyazvim
-- Bug fixes to the opening of stock, when the player died in rezhiamh games DM, TDM, AH
-- Bug fixes pause after the customer
-- Improved baj menu
-- Corrected support BattlEye
-- Improved patching system
-- Correcting an erroneous error message
-- Corrected the error with permescheniem items in backpack
-- Dispersion changed for the first bullets
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Tohohh, juba? ikkagi kiirustasivad reliisiga et juba patchi vaja
kes oleks osanud arvata, jänkid ise ei osanud ka sealt midagi välja lugeda "New World Order" saabub aegkluubis aga visalt
_________________ "Mõtle kriitiliselt"
viimati muutis KuriVaiM1 22.08.2008 17:56:14, muudetud 2 korda |
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Kommentaarid: 66 loe/lisa |
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nolifer
Kreisi kasutaja
liitunud: 24.05.2008
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22.08.2008 17:08:32
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tuleb sama bugine kui shadows of chernobyl
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Kommentaarid: 5 loe/lisa |
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5 |
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