Miks sul roog eest dpsib, kas Alistar ei suutnud sul threati teha piisavalt? Origini nightmare pakkus ikka piisavalt pinget.
Täpselt nii. Selga uhades oleks roog võtnud poole fighti pealt liitudes agro kahekümne sekundiga endale. Ja kuna roogi Stun ka Seri peal ei tööta, siis oleks olnud üsna kiirelt waip. Sellest ka minu kommentaar 5% kohta - paar korda lasin tibil hakata uhama all out kusagil 20-30% peal ja sinna see läks.
Esimest korda teda tappes mässasin ka ikka piisavalt. Ma küll mingeid pulle ega midagi sarnast ei teinud. Kõigepealt surid pooled tegelased nende archerite kätte ära. Kuidagi suutsin need maha võtta siis jäin ise sword/shield warrior ja Lelianaga temaga vastamisi.
Potioneid oli mingi 5-6. Ja kõik. Surnud archerite käes sain veel mingi 3-4 tükki. Siis oli pm nii, et jooksin sellel tropil eest ära. Kasutasin berserkerit, et ennast healida. Kui elusid piisavalt siis lendasin peale, tegin mis sain ja siis jälle jooksu. Mingi aeg Leliana aitas siis sai löögi sisse ja kõik. Umbes pooled elud olid veel alles. Selle suutsin kuidagi üksi ikka ära teha. Sõin pm mushruume stamina jaoks kogu aeg. Närisin paljast elf rooti healthi jaoks jne. Eest joosta on päris raske. Tal kiirus peaaegu sama. Ringiratast joostes suutsin väikese vaha sisse teha. Blood Dragon armor peal jne, armor oli mingi vapsjee kõrge aga ikka tegi iga löögiga oma 150dmg vms kui criticali sai. Niiet elu fight tõesti..
See oli vist hardiga.
Nightmarega mängin praegu. Sinna pole jõudnud. Ei taha ette kujutadagi mis võimlemist tegema hakkan.
Ma ei saa poolt teksti aru mida te siin räägite. Mingi Wow terminid lendavad. Roogid, dpsid, threatid, aggro jne... Jesus. Ok aru saan... lihtsalt naljakas
Ma ei saa poolt teksti aru mida te siin räägite. Mingi Wow terminid lendavad. Roogid, dpsid, threatid, aggro jne... Jesus. Ok aru saan... lihtsalt naljakas
huvitav on see,et vaata mängisin seda return to ostagar ning sain selle kuninga armori, aga krt see on nii lahja:S Red steel, kas tõesti oli selle kehva armori pärast vaja see 5euri maksta
EDIT: üleval. Sellist võimlemist mingi bossi pärast pole küll aastaid olnud. Maha saades oli kergelt joviaalne tunne
vbolal tead seda isegi, aga mainin igaks juhuks ära. Vaatasin sealt videost, et kasutad inventuuri abi, et lyriumi sisse joota, aga seda alumist riba kuhu spelle ja jooke saab sättida on võimalik laiemaks tõmmata(lahtreid juurde), siis pole tarvis inventuuri ronida pidevalt.
FHD monitori korral on see riba eriti mannetu kõigest 1/4 ekraani pinnast...
Nightmare peal soolon oma AW neiuga. Suht karm kui emissary + ogre korraga vastas satuvad olema. Saan praegu wending woodsi kaevandustes valusalt põske iga nurga taga.
Isand Scardi videopleierikastindus sai törts täiendust. Seekord võeti Wardenite koda tagasi. Peategelane on täiesti uus char - dual wieldiv warrior ning level alles 7, sellest ka olematud skillid.
Hoiatus!!!
Enne kui Wending woodsis Silverite mine-i sisenete, salvestage mäng kindlasti ühte tühja pesasse ära. Võite sattuda tõsise bugi otsa. Mina jäin peaaegu tervest enda peategelase varustusest selle tõttu ilma.
Hoiatus!!!
Enne kui Wending woodsis Silverite mine-i sisenete, salvestage mäng kindlasti ühte tühja pesasse ära. Võite sattuda tõsise bugi otsa. Mina jäin peaaegu tervest enda peategelase varustusest selle tõttu ilma.
nforce foorumis oli ka kellelgi see probleem ,aga tundub väga haruldane viga olevat.
paari h pärast saab announcementi teada _________________ Tere.
The BioWare Bazaar was launched this week as the start of a year-long celebration around BioWare’s 15th anniversary.
We recognize that BioWare has a global community, and the Bazaar this week was originally intended to be an international event to reflect our truly global fanbase. Unfortunately, we encountered some last-minute legal complications around how contests can be structured in different parts of the world that prevented us from including all territories in this first event, even though that was our original goal. And for that, we sincerely apologize – our goal with this sort of celebration is to show all our fans worldwide how much we appreciate your support!
BioWare definitely really values all members of our world-wide Community, no matter where you live. Accordingly, in the coming weeks, we will be announcing details about future events specifically for fans living in those territories which were excluded from participating in the first BioWare Bazaar. The future events will be a bit different from the first Bazaar in how they’re set up and structured, but our goal is to feature the same caliber of awesome prizes and great BioWare collectibles. We’ll announce more details in the coming weeks
The reception from those fans who have been able to take part in this first event has been incredible – thank you for participating! - and we’re looking forward to future events where we can enable fans from additional territories to also join in the fun.
Thank you all for your continued and ongoing support and participation in the BioWare Community – we really appreciate all your support over the past 15 years, and the future will be even brighter!
Awakening lõpuks läbi, ning oli väärt mäng taas Kohati liiga kerge, kuid samas kohati liiga raske.
Ootan suure põnevusega uut "osa" _________________ Ma ei ole agressiivne juht, olen lihtsalt võistlushimuline.
Did i ever tell you the definition of "Insanity"?
Ma kuulslin, et raskused on selle expansiooniga peeti keeratud. Kõige raskema tasemega pidi liiga lihtne olema. Põhimängus oli ikka väga raske max raskusastmega.
On`s see nii? _________________ Foorumis on ühe lolli kohta kümme tarka, nii et jõud on enam-vähem võrdsed.™
Mingi patchiga muudeti põhimäng lihtsamaks. Expansioni raskustaseme kohta ei oska midagi öelda.
easy raskustase tehti imo ainult kergemaks. Expansion on kergem kui põhimäng ,aga pakub siiski pinget. Lõppu pidin ikka paar korda tegema enne kui ühelepoole sain. _________________ Tere.
It appears Dragon Age: Origins is going to get a new round of DLC. From what's been spilled so far, the new downloadable content is going to feature a continuation of the story from the original game.
The description reads: "This Add-on, 'Darkspawn Chronicles' extends the life of Dragon Age: Origins, the dark fantasy epic that has you playing as a Grey Warden, one of the last of a legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all. Dragon Age: Origins, is rated M for Mature by the ESRB and available worldwide (except Japan)."
It appears Dragon Age: Origins is going to get a new round of DLC. From what's been spilled so far, the new downloadable content is going to feature a continuation of the story from the original game.
The description reads: "This Add-on, 'Darkspawn Chronicles' extends the life of Dragon Age: Origins, the dark fantasy epic that has you playing as a Grey Warden, one of the last of a legendary order of guardians. With the return of mankind's ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all. Dragon Age: Origins, is rated M for Mature by the ESRB and available worldwide (except Japan)."
Kirjeldust lugedes tundub see väga Awakening sarnast tulevat.
Igatahes ootan suure huviga taas _________________ Ma ei ole agressiivne juht, olen lihtsalt võistlushimuline.
Did i ever tell you the definition of "Insanity"?
Ja saabki siis Darkspawnina rollis olla. Alates 18. maist!
tsitaat:
Available for download May 18, 2010 on PC and Xbox 360. PS3 coming soon.
You now fight as the Darkspawn! The city of Denerim, jewel of Ferelden, girds itself for war. As a hurlock vanguard, you alone hold the power to make thralls of your fellow darkspawn and drive them into the heat of battle. Heed the archdemon's call--Denerim must burn!
Eks nad üritavad sellest pasast välja imeda kõik mis veel annab. Ise olin ka piisavalt rumal, et kõik need dlc-d osta. Minu silmis oleks võinud Bioware keskenduda Mass Effectile, sest see tuli neil hästi välja- selle asemel et taguda korraga kahte rauda ja rikkuda mõlemaid.
Mulle ka meeldis. Täiesti omamoodi lisapakk oli tehtud. Shrink omas ikka nagu suht pooleks kõik . Oleks võind suts pikem olla, aga mida sa ikka 350mb eest tahad.
Kindlasti ei ütle ma, et miks Bioware sellise saasta mängu nagu DragonAge tegi.
DragonAge jätab ikka rohkem rollika tunnetuse kui MassEffect... (Mis on ka väga hea mäng).
Aga jah - pikem ta võiks olla - to "The Darkspawn Chronicles" Ja aus vastus oleks, et mu ootus oli vähene ikkagi SUUREM _________________ AMD VS INTEL
Selle Darkspawni asja oleks võinud minu arvates teha täiesti eraldi expansion packina, nagu Awakening. Rääkida oleks lugu ju meeletult - alustades Loitheringist ja lõpetades siis Denerimi piiramisega.
We know that you have been wondering about the status of Dragon Age and upcoming fixes that we will be patching into the game in the future, and so we wanted to deliver an update to the community on the topic.
Since the game's launch, we have been tracking and prioritizing the issues that you have encountered and posted about in the forums. We've created a comprehensive list of these issues and have been hard at work fixing those that are the most critical to your game.
But we also wanted to make sure that you knew the status of these bug fixes and what you can expect to see resolved when the game update is finally released. So, starting with this post, we will begin listing those details. We won't reveal the full contents of the update, as many parts are still in testing and may or may not make it in. But with this first post, we wanted to assure you that many of the top issues you may have encountered are a part of the update and will be resolved.
The following items are just a small set of fixes that will be included in the update. We know that these are some of the most discussed issues, so we wanted to make sure you knew that they would resolved.
• Game saves on Xbox 360 were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this.
• Daggers will now properly assign the dexterity-based damage bonus
• Updated audio drivers to fix a number of audio related crashes.
Keep watching for additional details. We’re packing a lot in this update and have more to reveal!
We can't give you a timeframe just yet. Our goal is to release these fixes in the shortest time possible, but we also want to make sure that this update is high quality and doesn't create any new problems. That process will take time, but we will revisit this topic until then with updates to let you know new items that have been resolved or added to the list.
These fixes are driven by your feedback, and we will keep watching the forums to find issues that we could resolve. What we've listed are not the full patch contents, but things we knew that you were most concerned with and wanted to let you know about.
And with all that said, thank you for your feedback and for helping us identify the parts of the game that needed resolution. Keep watching for more details on the next update and sharing your thoughts!
BioWare and FUNimation Entertainment will be collaborating on an anime movie adaptation of well regarded fantasy RPG Dragon Age.
Production of the Dragon Age anime movie is slated to begin this month with a home video release in 2011. Executive producing the film are BioWare's Executive Producer Mark Darrah and Creative Director Mike Laidlaw, as well as FUNimation's president and CEO Gen Fukunaga and Director of Original Entertainment Chris Moujaes.
BioWare and FUNimation Entertainment will be collaborating on an anime movie adaptation of well regarded fantasy RPG Dragon Age.
Production of the Dragon Age anime movie is slated to begin this month with a home video release in 2011. Executive producing the film are BioWare's Executive Producer Mark Darrah and Creative Director Mike Laidlaw, as well as FUNimation's president and CEO Gen Fukunaga and Director of Original Entertainment Chris Moujaes.
Loodame et ei tule mingit käkki, nagu enamus mängudel põhinevad filmid on olnud.
BioWare and FUNimation Entertainment will be collaborating on an anime movie adaptation of well regarded fantasy RPG Dragon Age.
Production of the Dragon Age anime movie is slated to begin this month with a home video release in 2011. Executive producing the film are BioWare's Executive Producer Mark Darrah and Creative Director Mike Laidlaw, as well as FUNimation's president and CEO Gen Fukunaga and Director of Original Entertainment Chris Moujaes.
Ma ei tea mis see nüüd oli aga krdi hästi tehtud igatahes. _________________ Ma ei ole agressiivne juht, olen lihtsalt võistlushimuline.
Did i ever tell you the definition of "Insanity"?
Võtsin ka vaevaks nüüd ära vaadata need 4 osa. Nu on ikka vinge küll. Nagu head põnevusfilmi vahiks . Kole ja hirmus, aga krdi põnev. Soundtrack on ka hästi pildile otsa poogitud.
Kahjuks Dragon Age võõrale inimesele ilmselt jääb osa asju arusaamatuks. Kõik see on ikkagi seotud mängus toimunuga. Tekitab vägisi isu mäng uuesti peale lasta ja natuke madistada _________________ Liitu Opencode Go soodsa coding plaaniga ja saa 5€ soodust! Liitu Wise'ga!
Enne lõppu tekkis mul nüüd selline küsimus, et mida ma Allistairiga pihta pean hakkama, see on igavene eit - Landmeet käib, queeniga ta enam abielluda ei taha, Loghaini pea tahab iga kell lüüa maha, siis viriseb, et kuningas ka ei taha olla, kuninganna paib torni kinni trellide taha. Lisaks ronis hiljem mulle Morrigan ka selga ja vist jäi rasedaks raibe, nad ennem Sten'iga ja koeraga majandasid koos. Põmst mind huvitavad praegu kaks asja, kas hiljem alimendid tulevad ja kas Sten lööb teraga lapiti või serviti? _________________
sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
Hinnavaatlus ei vastuta foorumis tehtud postituste eest.