|
Hinnavaatlus
:: Foorum
:: Uudised
:: Ärifoorumid
:: HV F1 ennustusvõistlus
:: Pangalink
:: Telekavad
:: HV toote otsing
|
|
| autor |
|
xpander
HV veteran

liitunud: 24.10.2005
|
19.10.2010 20:00:36
|
|
|
ühel serveril saab ainult ühte poolt valida
nö sinine on Forces of Order (high elf, empire, dwarf)
nö punane on Forces of Destruction( dark elf, chaos, greenskin)
looti eriti pve tehes ei tulegi... peale raha ja vahest mõne junk vidina
quest itemeid ka korjama ei pea, need võtab ise automaatselt.
In Development - Thanquol's Incursion / Ehk siis Skaven Themed PvP Dungeon (WALL OF TEXT):
Spoiler 
The tunnels have been dug – the cobbled machinery hooked into place – and for a moment, the whips stop cracking. All those present turn as bestial laughter echoes throughout the dank cavern. The sickly-green glow of Warpstone illuminates the face of the great Grey Seer, Thanquol, as he steps forward, arms raised.
“Now, is the Day! Now, is the Hour! Let the lands of Man forever be changed!”
And at his command, the great machinery, they’ve spent so long constructing, is activated, and begins extending through the dirt and rock above. As the cavern walls shake, and debris falls, Thanquol laughs with murderous glee.
Far above, as swords clash and arrows fly, a deep rumbling from within the very earth makes the combatants give pause. With shouts of shock, bodies leap away as the ground beneath their feet suddenly begins to break apart. A strange contraption, pushing up through the ground, begins to rumble as it billows out plumes of brackish green smoke. With a start, those recently in battle are made suddenly aware that the resources at this location are being siphoned away! As one side begins to blame the other, and curses are sworn by the blood still dripping from swords, another rumble, and break in the ground, gives way to a gateway... a patchwork construction crackling with Warp-Energy. And through this gateway, a figure stands in partial shadow, laughing with murderous glee.
Thanquol’s Incursion is an instanced, Skaven themed, 24 v. 24 RvR dungeon planned to be available in Tier 4 for players of Renown Rank 65 and above. While you are happily slaying enemies in ORvR, resource collection (and thus, Keep Upgrading) comes grinding to a halt as the Skaven invade the Tier, siphoning off resources for themselves.
I guess the prudent thing to do would be to roll up your sleeves, walk through that Warp-Energy Gate, and put the hurt on some rats, wouldn’t it? Be advised, however, that your enemies will be there too, so it’s sure to be an all-out blood bath.
One very important thing to keep in mind: While there are Skaven Bosses in the dungeon, they do little more than “get in your way.” It’s still all about the RvR. Let’s take a quick overview at how you’re going to advance your realm while inside the dungeon:
During Boss fights, you will see a new UI element; something we, in the office, lovingly refer to as the Win-o-Meter. A horizontal bar represents the total number of points possible in the current boss fight. Shields above and below this bar indicate your realms’ progress: the farther to the right the shield is, the greater number of points your realm has earned. At the end of a Win-o-Meter enabled fight, the side with the most points wins! Points are earned by killing enemy players, and by damaging the boss. Points are lost each time you die. So... yeah, don’t die.
Rather than give a stage-by-stage walk through of the Dungeon, I’m just going to talk about what you are probably most interested to hear about: Boss Fights. As a general rule, the bosses will stand their ground, and not chase players all over the place – there are some special cases which could arise, but you’ll find them standing still most of the time. Remember, they are here to aggravate your RvR fighting, not become a full on PvE situation.
The first boss you encounter will be the Warlock Engineer Skeetk. He is a master of Warp-Energy, and will definitely use that to his advantage. Don’t let Skeetk’s lack of adds fool you; he has some pretty nasty tricks up his sleeve - Some of which will cause you to die a painful, crispy, death if you’re not paying attention to your surroundings. If allowed to build up enough of a charge, Skeetk will let loose with a devastating attack that will decimate the area. It’s probably best you don’t allow that to happen ... or, at least be sure he’s focused on your enemy at the time.
The second boss you encounter will be Throt the Unclean. Throt will not come alone, however. He has the ability to summon Rat Ogres, and uses that ability to ensure there are always two such beasts around to aid him. These Rat Ogres are not your run of the mill beasts, either. They are extremely focused, and once they have chosen a target, they will not waver until that target has been killed... well, most of the time, anyway. Throt, himself, has few abilities he employs, letting his dominated pets do most of his dirty work for him. He does get hungry, however -very, very hungry. You’ll want to make sure someone is keeping track of Throt’s hunger; the havoc he can wreak when hungry is nothing compared to when he becomes ravenous! To aid in his protection, a moat of warpfluid rises around Throt’s location. Wading through this muck is most assuredly hazardous to your health – yours, and quite possibly, everyone else’s around you as well.
The third boss you encounter will be Thanquol. He is, of course, accompanied by his construct, Boneripper. Thanquol also activates Mantraps hidden throughout the area, so be careful... your next step could very well be your last. While Boneripper charges through the area, looking for unwary players leaning over ledges, Thanquol tarnishes the area with corruption and plaque. Thanquol believes his ability to reconstruct Boneripper, should you manage to take him down, coupled with his near impenetrable barriers of sickness, put him at a marked advantage. Perhaps it’s time for someone to use Thanquol’s own corruption against him for a change.
With the fall of Thanquol, the Incursion ends. The surface is free to begin gathering resources once more. Now... if only there was something you could do with all that Warpstone you’ve plundered...
Keaven Freeman
RvR & Content Designer
BioWare Mythic
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
22.10.2010 12:37:38
|
|
|
| huvitav kas koos rvr packiga tuleb ka miski graafiline uuendus mängu..
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
22.10.2010 20:23:27
|
|
|
| etc_Shelob kirjutas: |
| huvitav kas koos rvr packiga tuleb ka miski graafiline uuendus mängu.. |
PTS Testil üritasin Warhammeri Community Manageri käest küsida, aga vastust ei tulnud.
Ise loodan et saaks varjud kõikidele objektidele ja tegelastele...praegu üsna nüri kui ainult enda tegelasel vari ja teistel suur must latakas ainult.
aga arvatavasti midagi ikka tuleb, miks nad muidu kuu aega tagasi Foorumis küsitluse tegid performansi kohta ja süsteemi specide...
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
22.10.2010 21:18:29
|
|
|
| krdi kahju, et mu destro charid nornis on ja azgalis order..
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
22.10.2010 22:54:59
|
|
|
| etc_Shelob kirjutas: |
| krdi kahju, et mu destro charid nornis on ja azgalis order.. |
kui ma mängimist alustasin siis ei viitsinud uurida kus serveris keegi mis poolel mängib
mul jah täpselt vastupidi.. Mõnda eestlast kohanud destro poolel azgalis ka... paar tükki on guildis ka...aga pole ammu näinud neid
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
22.10.2010 23:58:44
|
|
|
| xpander, minu valik sai selle järgi, et mängu release ajal sattusid paljud eestlased azgali orderit mängima ja destro läks KEP'i. Kui KEP kinni pandi, siis viisin destro charid norni.
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
Timberg
ööKARU

liitunud: 27.06.2003
|
23.10.2010 00:17:46
|
|
|
Mäletan neid üksikuid õnnetuid KEP'i eestlasi, kes mängisid orderi poolel
|
|
| Kommentaarid: 341 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
272 |
|
| tagasi üles |
|
 |
muff
Kreisi kasutaja

liitunud: 01.04.2002
|
23.10.2010 20:50:29
|
|
|
Ma üritan oma vana engit K8P servust kätte saada, vaatan kas õnnestub Ei ole poolteist aastat enam mänginud.
|
|
| Kommentaarid: 13 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
13 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
25.10.2010 13:54:14
|
|
|
läheks laag ära mängiks edasi
vb tulen tagasi a teen ennast RR 100 (kui see yldse tuleb veel.. ma pole juba 3 kuud varsti mänginud ja yldse silma peal hoidnud developemendil. aint kysinud paari tuttava käest kuidas lag on )
Need kes Karak-Azgalis aktiivesed hetkel võiksid jagada, kuidas laagiga on (ma ei mõtle mingis zergis jooksmise lagi vaid näiteks SCd ja muud kohad). kui ma lõpetasin mängimise siis oli selline seis et scenario sees oli vahel päris mitu korda selline 5 sekine seis kuis midagi teha ei saanud ja siis järsku kõik tegevused mis tehti selle 5 seci jooksul tulid korraga (näiteks said surma silmapilkselt jne)
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
25.10.2010 14:17:37
|
|
|
| Kaun, mina pole azgalis sellist asja näinud, aga ma pole ka T4'ja azgalis veel näinud. Nornis T4 scenariotes sellist pulli küll pole...
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
02.11.2010 20:16:24
|
|
|
ma azgalis. pole mingisugust lagi ei sc ega openrvr. Kusjuures ma istun KÕU otsas veel.
madal framerate ainult kui 4 vs 4 warbandi.
In Development - Play as Skaven
Andy Belford | From the Dev Team | 11/02/2010 @ 11:48:19 EST
Spoiler 
A tall, lithe figure steps into the green light radiating from the pile of Warpstone recovered from the recent purging of a newly found Skaven Lair. His staff glows with an ancient, powerful magic, protecting those gathered here from the taint. He reaches out with his hand, extending his fingers towards the warmth coming from the rocks, gracefully weaving the air as if wrapping the magics around his fingers.
“You’ve seen how they covet this stone. They crave it, it is all consuming.” He says, his eyes widening at the power he feels present in the Warpstone “They are also, with few exceptions, weak willed creatures. We can use that to our advantage. As this rock has the power to corrupt, it can also be corrupted to allow us to dominate them, albeit for short time.”
“Blasphemy!” a Witch Hunter retorts “Our souls will be damned for even considering such a thing!”
The Archmage of Saphery looks upon the human, all at once empathetic and condescending. “The situation is dire.”
A Bright Wizard turns to his compatriot. “For the Empire Brother. For our survival.”
A silence descends upon the group.
The Witch Hunter opens his mouth to argue, but before the words can form he sees an image of Altdorf overrun by the verminous hordes of Rat-Men.
“Sigmar save us…Sigmar save us all.”
The Archmage nods. “Shall we begin?”
A Zealot stands over a cache of stones which glows eerily in the night. A cold, biting wind blows across the Northern Wastes.
“The Stones are ours you sniveling dog” a Sorceress says. She looks at those surrounding her with a contemptuous stare. “You lesser creatures cannot possibly fathom their use.”
The Zealot and Shaman both move to the pile of Warpstone at once, making a grab for the infernal rocks, when they stop suddenly in their tracks. The darkness around them is illuminated with dozens of pairs of glowing red eyes. The night air begins to crackle with arcane energies as all three instinctively raise their staves in defense from the unseen foes.
A twisted Rat Man creeps out of the shadows, his eyes fixated on the sickly green glow of the rocks.
“Yes, yes man-things…we know the power of the Warpstone…give it to us and in return, we will fight for you! Die for you!”
The Zealot pauses, lowering his staff. “You would die for us? For the stone?” He stares at the Skaven in contemplation. “Very well, we will accept your proposal.”
“Indeed.” the Sorceress smirks, “Blood for Stone.”
Warlock Engineer
The Warlock Engineer is a support unit best suited to a stationary battle area. They have an array of support equipment they can deploy to the field, while at the same time using their stores of Warp-Energy to hurl lightning, globes of burning death, and even modified doomrockets.
Stored Warp-Energy – The Warlock Engineer carries massive amounts of Warp-Energy with him wherever he goes. This can pose a problem to those on the battlefield. Should the Warlock Engineer die, all that Warp-Energy becomes unstable and explodes, damaging those around him.
Ignited Warp-Energy – Should you be so unlucky as to be near a Warlock Engineer when he dies, the resulting explosion will leave you covered with a film of burning, corrosive Warp-Energy. It causes mild damage to you as it burns away at your flesh, and can only be removed through the help of special healing; it does not dissipate on its own.
Warp-Lightning – A beam of crackling energy, fired from the Warlock Engineer, and leaving his victim suffering from a mild shock which causes damage over time.
Residual Charge – As the Warlock Engineer fires off Warp-Lightning, a small charge is left behind. This will slowly fade, but can be built up over multiple uses of Warp-Lightning. This built up residual charge can be harnessed and hurled out as a Death Globe.
Death Globe – Condensing his Residual Charges, the Warlock Engineer forms a Death Globe and hurls it at a ground targeted location. The area around the impact becomes covered in bubbling warpfluid, causing ongoing damage to anyone in the area of effect.
Warpfire Thrower – a constant stream of warpfire jets from the Warlock Engineer for as long as he concentrates and can maintain AP.
Repair – Able to heal and re-enable siege engines, and remove any sabotage.
Doomrocket – Fires off a projectile at a target’s location. On impact it explodes, causing damage and knocking down anyone near the impact location. The kickback on these rockets also causes the Warlock Engineer to fall down momentarily.
Warp-Energy Condenser – A deployable device. Allies within the area of effect have their Magic Power and Healing Power augmented.
Warp-Energy Accumulator – A deployable device. Allies within the area of effect have their AP regen rate increased.
Gutter Runner
The Gutter Runner is an espionage unit who is at home alone in the shadows. He has some direct damage abilities, but most of his skills are suited to getting away from a fight and taking out defenses. The major asset to the armies controlling this unit is his ability to relay enemy troop movements back to his allies, and the skill with which he disables engines of war.
Spy – When under the effects of Gutter Run, detectible enemy troop locations will be broadcasted to nearby allies.
Sweeping Blade – A basic attack, slicing your enemy with your dagger.
Lingering Spite – As you attack your enemy, you build spite against them. This can be channeled into a flurry of Spin Slash attacks.
Spin Slash – With your daggers at the ready, you spin around in a flurry of attacks fueled by the spite you’ve built up against your enemy. This results in a number of attacks equal to how much spite you’ve accumulated.
Leap – You can use this to jump great heights and distances. When near a keep, this is even higher, to allow the scaling of defensive walls.
Snare Net – A bundle of barbed netting hurled at a targeted location. When it hits, the netting expands to catch anyone in the area. The resulting tangled mess disables those caught in it. Attempting to wiggle out of the netting causes damage.
Gutter Run – Toggled stealth, with a speed boost. While this is active, the Gutter Runner’s Spy ability is activated automatically.
Sabotage – The Gutter Runner can sabotage an enemy war engine. The next time the engine is used, it will detonate the trap, causing damage to those near it as well as disabling the engine. The Gutter Runner is able to remotely detonate a placed trap, as long as he is in range of it, and may only have one such trap active at a time.
Rat Ogre
The Rat Ogre is a creature of singular purpose: Create as much confusion and disruption in the enemy as possible. Whether he is charging through enemy lines to create passage for his allies, or he is using his powerful fists to assist in destroying a Keep’s Door, his impact is sure to be felt. He can usually be seen in close proximity to a Packmaster, as the Rat Ogre is unable to heal his own wounds and requires the Packmater’s aid to heal.
Frenzy – The Rat Ogre is incapable of regenerating his hit points, and is unable to be cared for by anyone other than a Packmaster.
Claw – A basic attack, renting his target with his brutal claws.
Warped Rage – As the Rat Ogre attacks with his Claws, his warp-twisted rage begins to build. This rage can be used to fuel a Savage Assault.
Savage Assault – Using his build up Warped Rage, the Rat Ogre executes a Savage Assault. This attack hits only once, but does scaling damage depending on how much rage was available to power it.
Roar – A powerful roar let loose by a Rat Ogre leaves those around him In Shock, a brief stagger, applied to those in close proximity to a Rat Ogre when he Roars.
Charge – For 10 seconds, a Rat Ogre focuses his resolve, and rushes at the enemy, knocking back anyone standing in his way.
Hurl – Able to pick up group or Warband members, and hurl them up and over walls. When not near a keep, the height of this hurl is not as high.
Bash – With his rock-like fists, the Rat Ogre is able to assist rams in taking down a keep door. When pounding on a door, shockwaves travel up, and cause any still functioning oil to become Unstable.. When Oil becomes Unstable, the next time it is used it will spill out a little of its oil around it causing damage to those close by. It still functions normally.
Packmaster
The Packmaster supports a Rat Ogre as best he can. By just being nearby, the Packmaster’s influence increases the effectiveness of his Rat Ogre. The Packmater’s attacks can be used on both enemy and ally, having different effects on both. Being skilled and powerful leaders and organizers, the Packmaster is able to exert his influence to nearby allies for a short time, helping to increase their effectiveness as well. It’s that same power of pack manipulation that also allows the Packmaster to summon forth rat minions for short bursts of combat.
Verminous Valour – The very presence of a Packmaster is enough to bring a measure of control to the warped mind of a Rat Ogre. While in close proximity, the Packmaster grants an Armor, Damage, Block, Perry, and Dodge buff to the Rat Ogre.
Thwap! – A basic attack that damages an enemy, and enrages an ally. When Thwap! is used on an ally, the next attack they make (not including auto-attack) receives a major buff.
Overconfidence – As the Packmaster Thwap's! enemies and allies, he becomes increasingly overconfidant in his own abilities. This can be channeled, and used to execute a Thwap!Thwap!!Thwap!!! attack.
Thwap! Thwap!! Thwap!!! – This ability gathers all the built up overconfidence into one massive attack. This attack applies a DoT to enemies, and a HoT on allies. This HoT is the only way Rat Ogres are able to be healed.
Scurry Away! – When the going gets rough, the Packmaster gets to scurrying. When activated, this dispels any snares or roots on the Packmaster, grants a quick speed buff, and then leaps him to the nearest friendly Rat Ogre for protection.
Strength in Numbers – Gathering his allies close to him, the Packmaster is able to, for a short time at least, exert his packleader influence over them. This applies an Armor, Damage, Block, Perry, and Dodge buff to those allies nearby.
Rats of War – Tapping into the minds of nearby vermin, the Packmaster orders a few to attack his chosen enemy. Obedient to the call of a Packmaster, the rats erupt from the ground, and begin to gnaw at the enemy. Each hit, while insignificant in damage, creates a Festering Wound.
Festering Wound – Each of these wounds cause you to do less damage, and reduces the effectiveness of your healing. Thses are fast healing wounds, but their effects are also cumulative, which could potentially leave you worthless on the battlefield for a short time.
Mantrap – A nasty trap, slowing the target to a near crawl.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
V3rpooz
HV veteran

liitunud: 14.11.2005
|
06.11.2010 22:13:11
|
|
|
Warhammer hetkel elab ka veel ? . Mul kapis endal CE veel alles isegi. Mõtlesin, et aktiveeriks key ära, aga enne küsin üle, et kas on veel mängitav asi või mis ?
|
|
| Kommentaarid: 225 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
1 :: |
195 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
07.11.2010 01:18:57
|
|
|
soovitan pisut oodata..kohe kohe uus patch tulekul
lekkinud patchnotes:
http://herald.warhammeronline.com/patchnotes/index.php?id=2010_1-4
pole veel lõplikud... scenario matchmaking süsteem tulekul ja vist ka cross server scenarios.
aga mäng elab küll..populatsioon paistab aina kasvavat...vähemalt tundub nii.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
08.11.2010 19:54:40
|
|
|
kuna mõned siin mainisid et lagi erilist enam pole... sellist nagu ma vist kunagi kirjeldasin, siis installisin wari peale. tegin trial acci ja läksin SCsid tegema. täpselt sama lag mis vanasti.
mitte FPS lag vaid lihtsalt mingi 5-6 korda SC jooksul kõik vastased ja omad jäävad seisma... midagi ei toimu mingi 4-5s ja siis järsku tuleb mingi mega hunnik stuffi korraga. tavaliselt lõpetan mina surnuna kohe
mina ise saan rahulikult ringi joosta janagu midagi ei juhtugi, aga kui action taastub on kõik hüppavad kõik järsku nagu mujale.
panin läpaka peale ka ja proovisin tööl kah, et äkki on kodus ühendusel mingi kala sees... sama teema.
täna lähen ja proovin veel USA serverites, äkki nendes pole seda müstilist laagi. kõik see algas siis kui GOA andis servud Mythicu kätte ja mina lootsin et paremaks läheb
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
08.11.2010 21:37:40
|
|
|
vot ma ei tea...äkki mõni addon mis seda tekitab?
Mul on KÕU ja mul ei ole küll mingisuguseid lagspike märgata olnud scenariotes.
väga suurtest open RvR lahingutest vahest harva tekib..aga see pigem mul KÕU ühenduse probleem..singnaal aeg-ajalt kõigub päris palju.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
muff
Kreisi kasutaja

liitunud: 01.04.2002
|
08.11.2010 22:25:14
|
|
|
| Kaun kirjutas: |
kuna mõned siin mainisid et lagi erilist enam pole... sellist nagu ma vist kunagi kirjeldasin, siis installisin wari peale. tegin trial acci ja läksin SCsid tegema. täpselt sama lag mis vanasti.
mitte FPS lag vaid lihtsalt mingi 5-6 korda SC jooksul kõik vastased ja omad jäävad seisma... midagi ei toimu mingi 4-5s ja siis järsku tuleb mingi mega hunnik stuffi korraga. tavaliselt lõpetan mina surnuna kohe
mina ise saan rahulikult ringi joosta janagu midagi ei juhtugi, aga kui action taastub on kõik hüppavad kõik järsku nagu mujale.
panin läpaka peale ka ja proovisin tööl kah, et äkki on kodus ühendusel mingi kala sees... sama teema.
täna lähen ja proovin veel USA serverites, äkki nendes pole seda müstilist laagi. kõik see algas siis kui GOA andis servud Mythicu kätte ja mina lootsin et paremaks läheb  |
Mul täpselt sama lääg mõlemis EU serveris
Üks viimaseid SCsid oli nii, et mingi iga 10 seki tagant tuli 5-sekine paus, suht pask.
|
|
| Kommentaarid: 13 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
13 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
08.11.2010 22:45:37
|
|
|
Äkki pean ka Kõud proovima... mul see muidu olemas kapi peal kuskil
kasutan seda aint siis kui on vaja autoga ringi sõida pmst.
xpander, milline seade sul on?
mul on mingi C-motech CNU-680. suht ok... aga fps mänge sellega ei kõlba eriti pelida latency on nata jama aga muidu ühedus ok
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
08.11.2010 22:58:19
|
|
|
C-motech CNR-680W + välis antenn.
Niipalju kui foorumeid uurinud olen on põhiliselt silma jäänud et Virgin Media klientidel on läägiga probleeme...
Äkki eestis Elioniga probleemid?....äkki võimalik mõne muu teenusepakkujaga proovida.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
09.11.2010 00:00:47
|
|
|
Kodus on elion
tööl on Linxtelecom (või mis ta nimigi on... Norby oli ennem)... aga nad vist lasevad Elioni raua peal
eks ma mingi hetk seda kõud proovin ja loodan et need nõmedused kaovad ära.
Muudatus:
leidsin väikese programmi microsofti lehelt nimega TCPview mis näitab kõiki ühendusi. lükkasin Wari käima et teada saada mingi IP address mida pingid. Serveritel on ping maha keeratud (mis on ka tark tegu) aga selle addressi abil sain teha tracrouti.
Elionist läheb ühendus läbi Telia ühenduste(siiamaani on pilt ilus ) ja siis sealt lükkab edasi Verizone mingi purgi otsa. sealt see probleem algabki. Packet loss on seal 20% või rohkem.
Sellest tekivadki need 5s "pausid". Kui klient masin peab mitu korda ühte ja sama paketti küsima ja siis ootama kuni uuesti saadetaks, tekitabki neid jõnkse sisse.
nüüd on vaja teha trace läbi kõu ja vaadata mis teed tema kasutab.
kõige lihtsam seda visuaalselt näha on alla laadida pingplotter trial versioon ning näiteks panna sinna addressiks 139.4.234.26 mis ei ole küll mängu server aga kuulub mythicule Dortmundis(kus asuvad euro serverid)
Muudatus 2: nii.. Kõu test
Kõu ühendus läheb hoopis teist teed pidi. esiteks on tee lühem ja teiseks ta ei puuduta Verizone kasti
vähemalt trace routi tehes hüppab Kõu ühendus kohe inglismaale mingi firma võrku mida ma ei tea, sealt veel mingi inglise firma võrku ning edasi saksamaale.
Elion läks telia otsa (mis on vist rootsi firma ?) ja siis verizone otsa (mis peaks inglismaal asuma)
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
10.11.2010 00:59:06
|
|
|
In Development - Addressing the Powergap
Spoiler 
link
Posted By Andy Belford @ Bioware Social forums
As we draw ever closer to the launch of the all new Verminous Horde™ RvR-Pack, we’d like to take a moment to address some concerns that the community has around some of the benefits that the pack offers to those who purchase it and the impact that it will have on WAR in general. Specifically, we would like to talk about the “power gap” and what measures we’re taking to address it.
Reading through the forums, we see your concerns about the fun factor of a R33 player going up against a R40/RR80+ player. While we want to give our players attainable goals and clear milestones by which to measure their progress in game, it is important to us to not deliver an experience that is “un-fun” for the lower level segments of our population. Simultaneously, we believe that our game is most enjoyable when the population is high, so it was not in anyone’s interest to split up the population.
RvR Tier Bracket Adjustment: We have decided to expand the brackets in Tiers 1-3, creating more of an overlap for players to remain in the lower tiers for longer if they so chose. At the same time, this alleviates issues in Tier 1 with “twinked” Endless Trial players, making it a more level playing field for active subscribers. Trial players will continue to be capped at rank 10. Of course all players will be bolstered to the max possible Rank for their tier, so as to lessen the impact of the increased cap. The proposed bracket changes are as follows:
Tier 1: Ranks 1-15
Tier 2: Ranks 12-26
Tier 3: Ranks 22-39
Tier 4: Ranks 32-40
Scenario Matchmaking: We will be introducing an all new Scenario Matchmaking system which will work to pit players of like ratings against each other when possible. Player rating is determined by skill and performance, so the better you do, the higher your rating. We’re very excited about this new system and the opportunities that it opens up to us for future development.
Ease of acquiring gear: We’re making RvR Armor sets much easier to attain. Annihilator will be sold for coin, Conqueror will be purchasable from a vendor for Officer Medallions only and Invader and Warlord will now be rewarded in ORvR from Tier 4 Keep Captures rather than only being available in the city. Sovereign armor will now be available from Stage 1 of the City Siege experience.
Gold Bag opt outs: We are introducing the option to opt out of Gold Bags only from RvR PQ’s. So if you’re still trying to get that elusive weapon or you’re in need of more 200 Talisman boxes  , you’ll be able to still roll on those rewards while at the same time not taking loot away from players who can use them now.
Finally, players who purchase the Progression Pack will find that the rate at which they gain Renown has been increased on an ascending scale based on Renown Rank, capping out at a 300% bonus. This means that players will be converging on 80 much more quickly than the current 80s will be leveling. We believe this will condense the RVR spread in many ways.
Over the coming months we will be closely watching the RvR environment on all live servers, evaluating the impact of the Renown Rank cap to 100, the introduction of new armor sets and weapons and how the new Renown Ability revamp will affect how you play from day to day. We’re very excited about all of these changes and look forward to this and even more improvements, new features and new content as WAR continues to evolve and deliver the best RvR experience possible.
Thank you for your continued support and we’ll see you on the battlefield!
source, Bioware Social Forums
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
11.11.2010 17:22:43
|
|
|
Kuna ma vaatan et Kõuga saab paremini mängida kui mu elioni ühendusega (2 päeva olen trialiga mänginud) siis aktiveerisin oma pea accoundi ära. nüüd tuleb aint ootama jääda uut expansionit
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
11.11.2010 17:34:17
|
|
|
| huvitav, mul pole elioni ühendusega probleemi old. aga ju siis kasutab suhtlemiseks teist teed..
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
Geryon
HV vaatleja
liitunud: 16.11.2010
|
16.11.2010 15:13:29
|
|
|
Tervist !
Tõmbasin triali, tegin ennast lvl 3 ja käisin kuskil AB teisikus orderit peksmas ja juba meeldib. Et kus servus eesti chaos mässab ja mis tegelasi vaja oleks ?
|
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
16.11.2010 18:52:42
|
|
|
mina isiklikult karak-azgal ja destruction poole peal.
kuid hetkel mul WARi puhkus...neljapäeval tuleb uus patch ja rvr packid. Siis tagasi.
Kui huvitatud oled siis vaata minu profiilist kodulehekülge. Ja anna teada Kui guildi otsid.
Guild on rahvusaheline, mitte ainult eesti rahvas ning casual
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
muff
Kreisi kasutaja

liitunud: 01.04.2002
|
18.11.2010 17:56:42
|
|
|
Asi kisub natuke imelikuks. Mitte halvas mõttes.
Nimelt 4 nädalat tagasi ma logisin siis oma WARi accounti sisse ja sain teada et mul on 14 vaba päeva, enne seda ei olnud ma üle 1,5 aasta mänginud.
Okei, need 14 päeva said läbi, mõtlesin, et subiks - aga ei, sain uus 14 vaba päeva.
Täna said need 14 vaba päeva otsa, lähen vaatan uuesti oma accoundi lehte, jälle anti 14 vaba päeva O.o
42 vaba päeva järjest ??
-----------------------
Samas kui RVRi on veel paremaks tehtud ja ei ole neid lollakaid RR-ronge selle uue pätsiga, siis võibolla tuleks tagasi mängima, ostaks isegi RVR packi jne
|
|
| Kommentaarid: 13 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
13 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
18.11.2010 21:14:26
|
|
|
jah... iga kolme kuu tagant saab 14 päeva minu teada
kui nii kaua eemal oled olnud siis saad need kõik tagantjärgi
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
M6izduzeta
HV kasutaja

liitunud: 27.06.2004
|
19.11.2010 00:02:35
|
|
|
| Damn,minu lootus mingeid tasuta päevi saada purunes,paistab et mu account on hävitatud(enam ei tunnistatud mu account name'i ega emaili)
|
|
| Kommentaarid: 20 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
19 |
|
| tagasi üles |
|
 |
muff
Kreisi kasutaja

liitunud: 01.04.2002
|
19.11.2010 00:08:24
|
|
|
| xpander kirjutas: |
jah... iga kolme kuu tagant saab 14 päeva minu teada
kui nii kaua eemal oled olnud siis saad need kõik tagantjärgi  |
Siis mul.. umm. 80+ vaba päeva saada umbes?
|
|
| Kommentaarid: 13 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
13 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
19.11.2010 00:16:52
|
|
|
| M6izduzeta kirjutas: |
| Damn,minu lootus mingeid tasuta päevi saada purunes,paistab et mu account on hävitatud(enam ei tunnistatud mu account name'i ega emaili) |
pane _eur lõppu accounti nimele
| muff kirjutas: |
| xpander kirjutas: |
jah... iga kolme kuu tagant saab 14 päeva minu teada
kui nii kaua eemal oled olnud siis saad need kõik tagantjärgi  |
Siis mul.. umm. 80+ vaba päeva saada umbes?  |
ma arvan küll, ei tea muidugi mis ajast see lugema nagu hakkas, sest vahepeal sai GOA serveritelt Mythicu alla kolitud
ise just sain RvR Packid kätte..vanity petid ja vägeva mounti....
Hetkel läks server jälle maintenanceile ...tüüpiline patchi päev muidugi..
nüüd addone mudima natuke et 1.4 peal toimiksid
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
argottt
Kreisi kasutaja

liitunud: 20.12.2006
|
19.11.2010 00:22:24
|
|
|
logisin ka oma accountiga sisse ja pole seal midagi, mänginud pole üle aasta. status: closed, created 11/4/08
edit: aa sry, vajutasin activate ja sain 14 päeva
|
|
| Kommentaarid: 35 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
34 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
19.11.2010 18:53:25
|
|
|
Eile sai soetatud need kaks uut expansion.. rvr pack ja personality pack.
aga proovida ei saanud sest ei olnud agea
täna vaatab siis kõik yle... ja lõpuks saan ma jälle rpsid oma mainiga ... onward to rr100
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
20.11.2010 03:10:03
|
|
|
Tegin väikse video ka uuest RvR'ist
Spoiler 
recordimine tõmbas arvuti päris kooma ja lagi oli ka ikka üksjagu seal...Samuti unustasin ingame heli recordida ning musa mis hiljem lisasin jäik ka pisut valesti.. ei viitsi kõu otsas uuesti uploadida.. võtab liialt aega:D
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
muff
Kreisi kasutaja

liitunud: 01.04.2002
|
24.11.2010 04:46:21
|
|
|
| ütleks, et siiamaani on kogu see 1.4 täielik pask. Pea kõikide mu charride leveldamine läbi rvri enamvähem peatus. SCd ei tööta, pidevalt mingi city siege ( 6 korda päevas minimum ) ja kõik rahvas lihtsalt istub seal queues, sinna ka sisse ei saa. Ehk siis login sisse - ahha city siege - login välja.
|
|
| Kommentaarid: 13 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
13 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
24.11.2010 16:46:51
|
|
|
muff, nõustun sinuga 100%
kuigi eile õhtul oli caledoris selline möll mitu tundi. päris lahe oli. aint LAG oli mega jube ja peaaegu täisesti võimatu mängida.
enamasti mängin oma altidega praegu. t2 wich hunter ja Magus Karak Norn serveris.
eilses patchis pidid nad tegelikult SC ära fixima aga ei muutunud midagi. see Scenario Machmaking süsteem on üks saast junn küll hetkel.
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
24.11.2010 16:52:15
|
|
|
hetkel siis parandatakse seda scenario queue kala.
muidu ma pean küll ütlema et see matchmaking on suht hea olnud siiani.. olen päris mitu scenariot teinud väga võrdsete vastastega. pole ammu ühtegi sellist olnud kus üks pool peedistab teist täielikult.
aga jah..vahepeal see queue jookseb kokku paistab ...ehk fixitakse ära täna.
Laggi väga ka ei ole... Obsidian (cast bar) addon andmetel 40-300ms, KÕUga...
See oli pisut jura et city siege liiga tihti oli..õnneks eile parandati see probleem ära, nüüd läheb resursside kogumisega rohkem aega.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
24.11.2010 17:02:12
|
|
|
ma olen saanud siiamaani enamvähem kõik SCd premade vastu kes pwnib kõike. see sellepärast et ma peedistan neid solo ja süsteem vist vaatab et saan hakkama mulle sobib, rohkem rpsid hetkel olen aint umbes 300000 rpd yle 80 aint. ei viitsi pingutada
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
24.11.2010 18:44:09
|
|
|
keegi ei tea täpselt mis valemiga see matchmaking töötab.
kahtlustan et liidetakse renown kokku + itemlevelid ja siis otsitakse vastaseid sama summaga.
ma olen ka sattunud tavaliselt rr80'te gruppi..kuigi ma ise rr62 alles ..aga sellegipoolest on võrdne olnud.
Guild on hetkel suht surnud mul, seega premade ei tee hetkel...krt see oli see 1 kuu puhkust...kohe guild laiali
Aga üldiselt mulle see uus süsteem meeldib...zerg on pisut rohkem laiali ja põnevust küllaga.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
Kaun
HV kasutaja

liitunud: 25.03.2007
|
24.11.2010 21:06:49
|
|
|
Matchmaking peaks töötama nii:
vaadatakse sinu võite ja kaotusi, RR lvl ja kas sa oled grupis või mitte.
_________________ PC: Planetside 2, Warframe
xbox tag: Plat0nius |
|
| Kommentaarid: 1 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
1 |
|
| tagasi üles |
|
 |
Geryon
HV vaatleja
liitunud: 16.11.2010
|
27.11.2010 15:23:33
|
|
|
Olen siis hoogsalt trialit näppinud, eesmärgiga enamus klasse läbi proovida ja et endale see õige leida. Warhammer meeldis mulle esimesest hetkest. Woah sain lvl 2 ja peese aitab, lähen peksan päid scenarios sisse, olin õhinas ja kutsusin ka tuttavad trialit proovima. Kuid üllatavalt kiirelt muutub mäng üksluiseks.
Kuigi ma olen pvp fänn, sooviks siiski ka pve materjali läbi võtta, aga muffigi esimeses 2 mapis destructioni poolel (kark azgal) on võmalik läbi teha paar üksikut public questi ja orderil (kark noir) olen suutnud läbida ainult ühe.
RVR, see esimene linna pvp on lihtsalt sitt. Enamus aja kaisutab kas order või siis destruction oma npc herosi ja muffigi ei toimu. Mingi piinlik vaikus, kus range vaikselt torgib üksteist ja melee chillib kuskil taga ning vahel arva mõni sisse tuiskav sekundiga maha niidetakse. Korra olen kohanud oma lvl 10 choseniga tõsist märulit kus ravitsejadl taga ja keset maju käis 10 minutit tugevat võitlust. Kuid 4 teise charge 10/10 farmides pole midagi toimunud. Ning see jätab tõsisest pvp pelast masendava ilme lol
Et küsimus ongi lihtsalt selles, et kas see ongi kõik mis ma sellest mängust oodata võin, või on see tier 1 iseloomu joon kus enamus on trial kontodega lollid nagu mina ja ei oska midaig õieti korda saata. Sokutasin juba VISA kaardi lauale , et juhul, kui positiivset vastukaja saades, tõsisemaks hooramiseks saaks minna
Twister ja buttonclicker macro mida pöidlanupuga aktiveerida saab teeb 3 aurat peal ikka imelihtsaks !
|
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
27.11.2010 16:26:42
|
|
|
noh t1 ongi igav see rvr..lihtsalt battlefield objective'ite hoidmine ja muud ei miskit...
kui mängu ostad siis läheb alles huvitavaks..siis saad teistele kaartidele ligi kus on kõvasti huvitavam pve kui minu arvates seal empire/chaos pairingus.
aga rvr alatest tier 2'st ka kõvasti põnevam... Losside üle võtmine..ressursside korjamine jne.
vaata videosid youtubest... mul ka mõni video tehtud: http://www.youtube.com/user/Xpander666
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
Geryon
HV vaatleja
liitunud: 16.11.2010
|
27.11.2010 17:38:21
|
|
|
Arrgh... Ega midagi, konto aktiive. Servus karak azgal lvl 10 chosen ja nimi Kiskja, 7900mb pärast saab siis pelama hakata
|
|
| tagasi üles |
|
 |
xpander
HV veteran

liitunud: 24.10.2005
|
07.12.2010 16:12:15
|
|
|
njah..mina panen nüüd mõneks ajaks asjad kappi ära
igavaks läks..guild oli laiali läinud..ja tegin üldse puhtaks et kui mingi hetk uuesti naasen on guild veel alles.
Loodame et tulevikus tuleb rohkem contenti..siis põhjus tagasi tulla.
hetkel 1.4 oli küll tore alguses..aga kole kiiresti muutus üksluiseks.
_________________ Linux Gaming Videos: Xpander69 |
|
| Kommentaarid: 18 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
16 |
|
| tagasi üles |
|
 |
muff
Kreisi kasutaja

liitunud: 01.04.2002
|
07.12.2010 17:41:49
|
|
|
| Mul sai just 3 x 2 vaba nädalat läbi ja subbisin veel kuuks ajaks, vaatab siis pärast seda kas mängib edasi või ei.
|
|
| Kommentaarid: 13 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
0 :: |
13 |
|
| tagasi üles |
|
 |
VinZe
HV kasutaja

liitunud: 26.10.2005
|
27.12.2010 13:47:12
|
|
|
Tere,
kas eestist saab ka seda prepaid kaarti kusagilt osta ?
|
|
| Kommentaarid: 43 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
1 :: |
40 |
|
| tagasi üles |
|
 |
Xenomorph
Kreisi kasutaja
liitunud: 02.07.2005
|
14.01.2011 13:56:13
|
|
|
| Mõtlesin , et proovin korra uuesti wari mängida aga kui gametime pole siis ei lase isegi clienti alla tõmmata.Midagi muutunud ka mängus on umbes 1a tagusest mängupildist?
|
|
| Kommentaarid: 30 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
1 :: |
29 |
|
| tagasi üles |
|
 |
veso
Kreisi kasutaja

liitunud: 29.03.2008
|
14.01.2011 14:06:32
|
|
|
| StaticX kirjutas: |
| Mõtlesin , et proovin korra uuesti wari mängida aga kui gametime pole siis ei lase isegi clienti alla tõmmata.Midagi muutunud ka mängus on umbes 1a tagusest mängupildist? |
Playerbase on kahanenud.
|
|
| Kommentaarid: 3 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
0 :: |
2 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
14.01.2011 15:02:59
|
|
|
| Ja see väide on millisest allikast? Ma olen nagu ametlikest allikatest kuulnud, et playerbase pigem kasvab
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
Xenomorph
Kreisi kasutaja
liitunud: 02.07.2005
|
14.01.2011 15:07:53
|
|
|
| Vaatasin , et war europe on üldse ära kaotatud ja nüüd on usa serverite peale mäng viidud :=) Ju siis pole mängjaid eriti
|
|
| Kommentaarid: 30 loe/lisa |
Kasutajad arvavad: |
   |
:: |
0 :: |
1 :: |
29 |
|
| tagasi üles |
|
 |
eShelobik
HV Guru

liitunud: 01.04.2003
|
14.01.2011 15:15:35
|
|
|
| Mythic võttis kõik enda alla, GoA kaotati vahelt ära. Euro serverid on saksamaal nüüd.
|
|
| Kommentaarid: 295 loe/lisa |
Kasutajad arvavad: |
   |
:: |
1 :: |
1 :: |
262 |
|
| tagasi üles |
|
 |
Roberto57
HV vaatleja

liitunud: 30.01.2007
|
14.01.2011 22:02:22
|
|
|
| etc_Shelob kirjutas: |
| Ja see väide on millisest allikast? Ma olen nagu ametlikest allikatest kuulnud, et playerbase pigem kasvab |
Suureneb "Endless Triali" mängijate arvelt, kes tasuta T1's ringi möllavad. K Azgali ja Norni serverite T3 näiteks on suht vaikne ja seda peale kõiki neid serverite ühendamisi.
|
|
| tagasi üles |
|
 |
|