The game’s being developed by Hammerpoint Interactive, a new developer. According to Sergey Titov, Executive Producer, they began development last fall. “The major difference is that DayZ is a fantastic mod for a hardcore military simulation game,” Hammerpoint Interactive Senior Game Designer Eric Nordin says in an interview with IGN about the game. “We are creating a standalone game, with the entire world designed around a zombie apocalypse, so that players feel completely immersed in that environment.
• Big open worlds to explore between 200 to 400 square kilometers
• Two modes of play: Normal and Hardcore
• Combination of first-person and third-person perspectives
• Meld of PvE (player versus environment) and PvP (player versus player)
• Strong Role Playing Elements
• Multiple playable characters with customizable features
• Unique social elements, including bounties, help requests, trap setting, etc.
• Safe settlements where players can purchase, sell and store items as well as post notes for other players
• Dozens of unique skills that can be learned and improved
• Up to 250 players per game server
• New weapons and items become available as players explore the game world
• Full developer support with regularly scheduled, free content updates
• Dedicated public servers as well as private servers that can be completely self-managed in game client
• Single purchase, downloadable client with ability to play full game without subscriptions or requiring in-game transactions
viimati muutis KrisVr 20.06.2013 11:04:19, muudetud 2 korda
hmm, kuidagi kiirelt kantakse maha. pole nagu millegi põhjal veel arvata ju väga, et midagi head ei tule?! minule igatahes piltide pealt, niipalju kui neid siin on, jäi täitsa okei mulje. ja kui ta juba arma ja selle mootoriga seotud on siis see iseenesest on samuti suht paljulubav.
võiksidki kiirelt valmis teha...minul isiklikult on ÜÜBERKOPP ees nendest hirmvägevatest mängudest, mida volditakse krt teab kui mitu aastat, kõik trollivad ilgelt seal ümber ja siis kui lõpusk välja tuleb on selline s*tt, et vetsupaber ka ei võta mafia2 on üks hea näide minumeelest ja eks neid ole veel küllaga. _________________ "There will be an entire generation of deaf audio enthusiasts who were brought up on CD players and Best Buy receivers, electronic music and so on. These people won't know good sound if it bites them in the ass, so in the end the industry wins."
"As for in-game transactions, we looked at designing that around more of a "convenience" model. In other words, players will be able to make certain micro-transaction purchases in the game, but they will not be for improved weaponry or anything that will give you an unfair power advantage. Instead, players will be able to purchase things that will help save time, such as reviving their character in normal mode, buying slightly more effective food, hydration packs, medkits, etc. To get those things they will need to spend Gold Coins in the game, which can be obtained by hunting down the special, mutated zombies, extracting their stem cells and then selling them in safe settlements or by purchasing them in-game. So, essentially, players will be able to play the complete game without ever engaging in micro-transactions, but the option is there for convenience."
Ei kisu väga ostma kui juba tead, et need gold coins kas väga rare drop või üks asi mida saad raha eest osta maksab 500 gold coini või 2 dollarit näiteks.
Kui keset development cyclet teha suuna muutus, sest DayZ on populaarsust kogunud.. tuleb kindlasti väga hea mäng
Mingid dumbed down DayZ analoog tuleb ilmselt, rohkem casual ja point and shoot Aga noh, proovida võib kindlasti, äkki tuleb normaalne ?
sa ei või postitada uusi teemasid siia foorumisse sa ei või vastata selle foorumi teemadele sa ei või muuta oma postitusi selles foorumis sa ei või kustutada oma postitusi selles foorumis sa ei või vastata küsitlustele selles foorumis sa ei saa lisada manuseid selles foorumis sa võid manuseid alla laadida selles foorumis
Hinnavaatlus ei vastuta foorumis tehtud postituste eest.